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スレッド: Blue Mage vs. Level Sync

  1. #1
    Player
    Nabril's Avatar
    登録日
    2018/05/15
    投稿
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    黒魔道士 Lv 90

    Blue Mage vs. Level Sync

    I find it interesting that people who hated my idea of doing away with lvl sync in favor of just lowering damage output are actually proposing that we make BLU a playable class for the level sync system.

    The whole point of Blue Mage is to learn to copy the abilities of the other monsters. This 100% goes against anything that could be done in the level sync system- what abilities would you allow? What abilities would you remove? What abilities would you require?

    "We're sorry- your Blue Mage doesn't possess any of the low level abilities required for queuing for this duty."

    Seriously? How would that even work? The main argument against my proposal for toning down abilities to allow access to the full talent tree was that none of the dungeons were designed for abilities in the entire talent tree. Thus, there's no possible way that "learned" actions could possibly be allowed by the group finder level sync system.

    It's one or the other, people.... not both. The Blue Mage would have to have all of their abilities pre-determined and set by the leveling system in a structured manner so that none of their abilities provide them any advantage over any other job at any given level. For any other class, that's fine, but this is Blue Mage! Their very nature goes against that 100%.
    (2)

  2. #2
    Player
    Astarotha's Avatar
    登録日
    2017/05/08
    投稿
    204
    Character
    Astaroth Karnaim
    World
    Leviathan
    Main Class
    召喚士 Lv 80
    actually, the way id fix that issue is not by restricting the spells through lvl but the number of available spell slots when you lvl sync, since you already have ilvl caps in place capping your upper end gear can add and potency is potency across all classes

    now a second sort of check you could do as well is a general "do you have at least one x type spell" check like at level 15 do you have at least one single target, buff, cone, and aoe spell in your active slots? (the most direct way is to restrict a couple slots to specific spell types like slot 1 only accepts single target spells, you still get an incredibly customizable spellbook but you would "cover your basics" so to speak this way)
    (0)
    2018/12/17 14:51; Astarotha が最後に編集

  3. #3
    Player
    Sylve's Avatar
    登録日
    2013/08/25
    投稿
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    賢者 Lv 90
    Easily solved. Every skill has a 'Learned at level' tag on it for regular Jobs. That tag for BLU need only refer to the earliest possible level that skill can be found and learned. Synced below 50? No Shiva ice bow attack. etc etc.
    (2)

  4. #4
    Player
    Nabril's Avatar
    登録日
    2018/05/15
    投稿
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    黒魔道士 Lv 90
    Quote 引用元:Sylve 投稿を閲覧
    Easily solved. Every skill has a 'Learned at level' tag on it for regular Jobs. That tag for BLU need only refer to the earliest possible level that skill can be found and learned. Synced below 50? No Shiva ice bow attack. etc etc.
    So how will you force Blue Mages to learn an appropriate number of low lever abilities just so that they can have all of their high level abilities nixed when doing a queue. Because right now, there is absolutely nothing governing that. You'd have to force Blue Mages to learn a specific set of "core" abilities just so that they could be level synced. So yes, you'd have to change the very thing that makes them special. You'd have to give them mandatory abilities and force them to learn them. (like every other job in the game)
    (2)

  5. #5
    Player
    Astarotha's Avatar
    登録日
    2017/05/08
    投稿
    204
    Character
    Astaroth Karnaim
    World
    Leviathan
    Main Class
    召喚士 Lv 80
    hence my setup, lets say spell slot 3 out of your 24 available requires a cone spell to be put in it, that cone could be
    aqualung
    flamethrower
    bad breath
    magnetite cloud
    awful eye
    jettatura
    filamented hold
    hecatomb wave
    several others depending on what they actually put in

    but any of your free slots could have a cone spell as well, its a system that borrows heavily from the way role actions work (which i have the feeling is what they were pulling from to make that ui thing anyway)

    given the basic spell types every other class tends to have this means out of 24 spells you have 5-7 slotted towards your basics to do df/endgame, and any abilities you have beyond that increases your versatility
    (1)
    2018/12/17 15:10; Astarotha が最後に編集

  6. #6
    Player
    Shougun's Avatar
    登録日
    2012/01/19
    Location
    Ul'dah
    投稿
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    漁師 Lv 90
    Not sure if this is directed at one of mine or others but I\'d explain my expectation of letting Blue into duty finder as:

    There are a set of highlighted skills on the book that you can use in duty finder, these are the balanced for end game skills. They go in order like other jobs in terms of levels, and you must know the skill related to the level of content you\'re going into. So if there are 24 skills on a level 70 black mage a level 70 blue mage book would have exactly 24 highlighted skills, all divided across the level spectrum such that they sync around as you\'d expect with a Blue Mage.

    Meanwhile for non-duty finder content how the sync works.. no freaking clue lol.

    The Blue Mage would have to have all of their abilities pre-determined and set by the leveling system in a structured manner so that none of their abilities provide them any advantage over any other job at any given level. For any other class, that\'s fine, but this is Blue Mage! Their very nature goes against that 100%u0025.
    Their nature is to learn monster spells, there is no "customization load out nature" beyond FFXI. In the FF series all jobs had a hilarious amount of skills, and Blues were focused on monsters. If the nature of loads of skills as options is Blue Mage then it is for all FF jobs...

    Not that I\'m against blue mage being allowed in duty finder and having customization, but I think that is far more difficult to balance and I\'d rather just see Blue Mage just work #bethesda (:3). Besides you still have non-duty finder content to be a wild customize-able blue mage doing whatever, which is more than other jobs can say.
    (1)
    2018/12/17 15:44; Shougun が最後に編集

  7. #7
    Player
    Sylve's Avatar
    登録日
    2013/08/25
    投稿
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    賢者 Lv 90
    Quote 引用元:Nabril 投稿を閲覧
    So how will you force Blue Mages to learn an appropriate number of low lever abilities just so that they can have all of their high level abilities nixed when doing a queue. Because right now, there is absolutely nothing governing that. You'd have to force Blue Mages to learn a specific set of "core" abilities just so that they could be level synced. So yes, you'd have to change the very thing that makes them special. You'd have to give them mandatory abilities and force them to learn them. (like every other job in the game)
    You what? You haven't looked into BLU at all have you. Blue Mages can't queue. Why? Because that would be a form of Russian roulette for the party the BLU might fall into getting a BLU that has skills vs one that's got no skills.

    BLU is barred from Matchmaking precisely because they can't force BLUs to learn skills without breaking what it means to be a BLU.

    You can form a premade party for dungeons, But why would any BLU with no interest learning skills do that? They get bonus exp from open world mobs to make up for not getting roulette exp. But you'd have known that if you bothered to do any kind mild reading on the information we have for BLU.

    I already answered what might happen when level syncing, And your counter is to display your lack of knowledge of the jobs mechanics and proclaim "But what if idiots try to run the dungeon?!"
    (3)

  8. #8
    Player
    Hercub's Avatar
    登録日
    2018/02/25
    投稿
    75
    Character
    Hercub Cherub
    World
    Siren
    Main Class
    格闘士 Lv 61
    Quote 引用元:Nabril 投稿を閲覧
    I find it interesting that people who hated my idea of doing away with lvl sync in favor of just lowering damage output are actually proposing that we make BLU a playable class for the level sync system.

    The whole point of Blue Mage is to learn to copy the abilities of the other monsters. This 100% goes against anything that could be done in the level sync system- what abilities would you allow? What abilities would you remove? What abilities would you require?

    "We're sorry- your Blue Mage doesn't possess any of the low level abilities required for queuing for this duty."

    Seriously? How would that even work? The main argument against my proposal for toning down abilities to allow access to the full talent tree was that none of the dungeons were designed for abilities in the entire talent tree. Thus, there's no possible way that "learned" actions could possibly be allowed by the group finder level sync system.

    It's one or the other, people.... not both. The Blue Mage would have to have all of their abilities pre-determined and set by the leveling system in a structured manner so that none of their abilities provide them any advantage over any other job at any given level. For any other class, that's fine, but this is Blue Mage! Their very nature goes against that 100%.
    I don't know, man, as a Blue Mage with telepathy I just want to see the Primals past and see what created them. Dungeons are just icing on the cake.
    (0)

  9. #9
    Player Beckett's Avatar
    登録日
    2014/02/16
    投稿
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    ナイト Lv 92
    Alternatively just make it work like Role Actions, where if you get level sync'd you only get access to the first Role Actions you have equipped. I'd be surprised if you don't unlock additional blue magic equip slots as you level anyway.
    (3)

  10. #10
    Player
    CaptainLagbeard's Avatar
    登録日
    2013/08/26
    投稿
    2,202
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    白魔道士 Lv 100
    The only ways I could see Blue Mage being let into the Duty Finder is either getting rid of the whole learning mechanic and just making it a generic caster DPS. Or having a checklist of skills you need to have learned and equipped for each dungeons which would remove customization from the class in exchange for making sure they actually can contribute to fights.
    (1)

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