I find it interesting that people who hated my idea of doing away with lvl sync in favor of just lowering damage output are actually proposing that we make BLU a playable class for the level sync system.
The whole point of Blue Mage is to learn to copy the abilities of the other monsters. This 100% goes against anything that could be done in the level sync system- what abilities would you allow? What abilities would you remove? What abilities would you require?
"We're sorry- your Blue Mage doesn't possess any of the low level abilities required for queuing for this duty."
Seriously? How would that even work? The main argument against my proposal for toning down abilities to allow access to the full talent tree was that none of the dungeons were designed for abilities in the entire talent tree. Thus, there's no possible way that "learned" actions could possibly be allowed by the group finder level sync system.
It's one or the other, people.... not both. The Blue Mage would have to have all of their abilities pre-determined and set by the leveling system in a structured manner so that none of their abilities provide them any advantage over any other job at any given level. For any other class, that's fine, but this is Blue Mage! Their very nature goes against that 100%.