Crafters are gaming beasts that deserve to be rewarded for their hours of efforts. Farming Instanced bosses is a cakewalk in comparison.
It's bull to want to make the rest of the game pointless just to reward crafters. In XI some things like the weskit were better than most quested gear. I can see giving crafters one or two items per class that's better than most quested gear but in the end U/U should be better as a whole.
If they made the good U/U gear take several months to obtain that would help, because then people would buy crafted gear until they could get it. There are many things they could do to "reward crafters" but it's so unfair to make every dungeon every primal and every quest useless just to make crafters happy.
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