1) Things that become attainable over time. I hate the notion of "if you didn't get this when it was relevant, you're never getting it." I like that we can go back and farm for old glamours in prior Savage modes or minions or whatever, and that past seasonal rewards are available a year later if you missed the original event.

2) The aesthetic of the game's more animal-looking races. In most games they look more like beasts, whereas in FFXIV they look more humanoid but still retain some of their wildness. I really like how customizable they are, although I wish we had more options for this.

3) Crafting and gathering being like entire classes of their own with their own rotations. Granted, they're not as hard as actual jobs but it's not just push-button-make-thing.