Quote Originally Posted by Canadane View Post
Macros are not suited for combat. So you find the people who've learned this and don't use a raise macro to generally be at least a notch above average.
Typically I would agree, but in this case we're talking about macros that are basically still just the one action, but with an announcement that quite frankly can help prevent other issues.

Example: a resurrection macro in content with multiple healers saves another healer from burning their own time and/or swiftcast to rez the same person (and I've lost count of how many times before using macros myself I'd go to rez somebody, pop my swiftcast, and then another healer rezzes the person with no announcement whatsoever...boom, wasted swiftcast, 1min CD).

Example 2: the DRK ability Living Dead saves them from a fatal blow, but they need to be healed to 100% afterwards or they still die. That's useful information, because otherwise I'd probably assume a tank at 90% is in good condition and might not heal them that last 10%...then they go splat.

Example 3: if you're doing PUG content and use a healer LB3, a macro could potentially alert an otherwise inattentive DPS that they are now alive and can do stuff so they don't just stand in bad and die again.