I've always been a fan of archer characters in games and my time with bard in this game has been up and down, i chose archer as my first dps but then it abruptly switched to the bowmage so I dropped it for smn, then when SB hit i picked it up again and felt it was almost perfect...until the song beggars piped up, so I dropped it again for rdm, to backup dps this time, it's a fun job but I came across players who treat the brd as a mp tank or gripe if a song isnt up for a split second, so I thought what would I want....

A ranger, an archer with no songs, pretty much a selfish physical ranged dps

but I would set it up so it borrows a bit from the old hw bard/rdm/sam camp, it would hit harder than bard but lose some of the mobility, making it have light attacks that let you move freely like a bard and build "targeting" gauges that unlock your main strikes but the heavier strikes would come with cast times, albeit short ones just to add another layer of skill and plant you down when it's time to cause some pain, it wouldnt get status effect attacks to offset its higher damage and mobility

And for story you could fit a ranger in quite easily, just make it slightly darker/distanced than bard, since bard sings to build up their comrades you could play it out that the ranger was an archer on its way to be a bard but during a battle gone wrong they lost their comrades, with no one to listen and the goal now being surviving and being alone they had to find a new way to fight, which lead to their mobile-striker technique.

I know people here don't like the idea of selfish dps but i'm not a hardcore meta addicted player and really enjoy just zoning out and going through content and think more jobs should be given that free range, plus this would be balanced out by the bubbly helpful bard anyway