Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 35 of 35

Hybrid View

  1. #1
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Savage and ultimate at thought out ilvl won't go down without some serious mastery of class.

    I am honestly thinking that since most people know their class through guides, and guides are made with parsing to see what's more efficient...the "need" part is indirect, but it's here in some form, like a lurking shadow you see ? You don't personnally need one with you in O9S but you use a rotation that maxes out damage output and that rotation was laid down using parsing tools (or even calculators and simulators which are the same idea but not live).

    I don't know if you see what I mean, I'm not saying for instance a group can't kill without a parser active ("what, ACT not on ? huhuh kill denied"). Just that they play their class in a way that's been found effective with parsing. Maybe it was said with that in mind, and everyone took I-don't-remember-the-name's words too literally.
    (1)

  2. #2
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    how do u come to the conclusion that all people copy rotations as well?
    just because speedrunners/hardcore raiders do so?

    There is a huge amount of player who don't care the forum, balance discord or fflogs at all - so there are enough player who haven't seen a given rotation or ex-primal/savage guide in their life at all. It's just not true that there is content which isn't solvable without an unintended 3rd party tool. Even ultimate is clearable without ACT - it just need way more effort, try & error and motivation than without a data-tool - but its still manageable. So no ACT is not needed for anything other than optimizing.
    (0)
    Last edited by Neela; 12-21-2018 at 07:57 PM.

  3. #3
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Clearly the statement "ACT is directly needed for the kill" is false, that's not what I'm arguing about. But I'd point out that it rather is "ACT is needed to know you actually were useful in that kill".
    A lot of people don't take satisfaction in killing if they're weren't helpful so to them, "getting the kill" doesn't mean duty complete. It means "duty complete AND me doing good". They don't dissociate because to them there is no merit in killing if they were shit in that pull.

    "There is a huge amount of player who don't care the forum, balance discord or fflogs at all" Indeed and the fact they go in something with savage or ultimate in the name without seeking information beforehand is alarming. How much do they respect the time of other people ? There are 7 other people in there so it's not just their own fun that counts.

    Do note that deadweight can kill. But that doesn't change their nature. I'm not talking adapted fight rotation. I'm talking base, dummy rotation. People doing a random rotation won't down ultimate. For instance, a SMN not doing WW appropriately and desaligning dots application, etc. That is what I call knowing the rotation. These rotations were figured with external means.

    If he doesn't output the damage required to down ultimate, someone else will need to step in. So the group kills but that SMN to me isn't a killer. He is a carry. And though the game itself will make no difference, there is a whole world between the two, and not for raiders only, for responsible adults who just don't find it ok to carry the world if the world isn't putting in the effort.

    So ACT is not needed to get a kill, just to know if it was your doing.
    (0)
    Last edited by Karshan; 12-21-2018 at 10:39 PM.

Page 4 of 4 FirstFirst ... 2 3 4