thanks ^^ i know i had read it somewhere.There is this taken from the New FINAL FANTASY XIV System & Content List. You can find it if you click on the FFXIV 2.0 logo from the Lodestone homepage.
Legacy FINAL FANTASY Items
Examination of a system to introduce legacy FINAL FANTASY items.
Legacy items will have unique graphics and stats.
Obtainable only by players fulfilling certain attribute requirements after first "applying" for them.
Requirements for obtaining classic items, as well as their graphics, to be altered in future updates.
Appearance of items arlready obtained will change.
Planned for after version 2.0. Further details to be announced at a future date.
About summoner question, i think they said something about summoner will summon spirits, instead primals. again i am not sure ^^
FFXIV does seem to humanize most of the races....
Lalafells aren't as rodent looking as Tarutaru
Roegadyn look more like just really big people with oddly colored skin as opposed to Galka looking like beasts
and Mithra were more wild animal like Ayla from Chrono Cross as opposed to Mi'qote who just look like petite females wearing cat ears and a tail on halloween
I like the changes though...
What will the crystal tower have in store for us challenge wise? Will we ever see content in the spirit of nyzul isle?
^ cant understand first question :S
Funny enough some of these can already be answered without an interview!Will we eventually see hybrid jobs? (red mage and ninja for example)
When can we expect to see more story-driven content?
Any ideas on the board for new/existing areas? (snowfields and marshlands for example)
If there is a summoner class/job, would it use classic summons like in XI, monster summons like in XIII-2, or something else entirely?
This was already stated and confirmed by Yoshida that they're looking into job + job = new job, with RDM being a specific example.Will we eventually see hybrid jobs? (red mage and ninja for example)
When will casual people stop complaining and wanting everything soloable? It would be nice to have XI style story progression that unlocks new areas and raids for you.When can we expect to see more story-driven content?
yeah but they didnt said how will work hibrid clases.. from WHO will they get basic skills? CON or THM?
And i dont think people asking for story quest are just asking for solo content.
A lot of the questions here have already been answered, at least to some extent.
like? can you quote them and their answer? (to can delete them)
Come on guys help contribute to this, would be better the FFXIV community got an interview instead websites that waste questions on things like "What sort of hobbies do you enjoy?" "Do you use as much shampoo as Sephiroth?"...
Could we see a Limit break system like FF7-FF10 all had? - I just see a lot of potential here, People loved 2 hours in XI but I know Yoshi P didn't want us to time events around an ability. They could have a limit bar reset after every fight is over so each fight you start from 0 anyway and have it though you would only get the chance to use one in a longer fight like a primal battle. They could also be a lot flashier/explosive than weaponskills since they'd be harder to use (something on the level of the actual limit breaks from 7-10 would be nice)
Would also be the perfect middle ground for those who do/don't want a death penalty. Limit bar could reset upon death or at the very least it wouldnt be building up while dead.
makes the battle system more dynamic, adds huge excitement factor
With PvP coming in 2.0 will we see an event like the Ballista Royale?
How long after 2.0's launch would it be until we saw an expansion pack?
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