I suppose we both interpreted the OP differently. If you're talking about places where you can perform well I suppose they're equal then as performance in either is basically a non-issue.I'm not really sure. You claim that using my scaling as a basis normal raids are pushed further below, meaning that it would make them easier. Then you proceed to say the exact opposite by elaborately explaining why alliance is supposedly easier. But that's besides the point.
I may understand the original question wrong, but how I see it and how I explained it is completely different than what you keep answering.
The question I see is "Which content will be progressively harder for me to do well in."
The question you keep answering is "Which content will make it progressively less likely for me to clear on each attempt."
They may seem like one and the same but they are two completely different things. The first question completely removes the viability of being carried, the second question does not. Effectively, nothing but savage and extreme have any difficulty variable for the second question because all the other content allows you to be carried. Asking for that is pointless.
Performance in both is a very big issue. Both have mechanics with very much lethal effects and both can be screwed up beyond repair. Both require more activity than "spam while moving in a relatively small area on the field". There are varied numbers of people that can easily pick up the slack, but that does nothing, absolutely nothing, for people that actually care about their performance.
Some just don't want to be a dead weight. They will do the easier content first enough as to get the reflexes and such to a level that they can hold their own in a more difficult content. Not everything and not everyone in a game is about clearing. Learning parties in party finder are the best example of that, where clearing is secondary, getting your performance and knowledge of the fight up to par is the priority.
You can literally afk your way through either of these styles of content. There is no enrage. Without literally everyone also playing at that low of a level you will still clear. This is what I mean by performance not mattering.Performance in both is a very big issue. Both have mechanics with very much lethal effects and both can be screwed up beyond repair. Both require more activity than "spam while moving in a relatively small area on the field". There are varied numbers of people that can easily pick up the slack, but that does nothing, absolutely nothing, for people that actually care about their performance.
Some just don't want to be a dead weight. They will do the easier content first enough as to get the reflexes and such to a level that they can hold their own in a more difficult content. Not everything and not everyone in a game is about clearing. Learning parties in party finder are the best example of that, where clearing is secondary, getting your performance and knowledge of the fight up to par is the priority.
If someone would like to push themselves to keep improving in that content that's great and it's a lovely training ground for Savage but the point is you don't need to. I know I always appreciate when I find out someone is outdpsing me but it's by no means a requirement there. We will clear just fine with every single dps playing full pants-on-head.
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