I hope you're ****ing joking, because WOW released with approximately two dozen instances (and these weren't the 20-minute dungeons you know now, they were 1-4 hours long), three of which were raid instances (two 10 man, one 40 man), fleshed out continents and zones, hundreds of quests and impressive quest chains.
Every major flaw that it had, was fixed with hotfixes and patches in its trial period.
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