Magnum round
deals 120 potency
increase damage by 15% for 60 seconds
(hotshot/gauss barrel combined)
Refill Mag
30sec cd
Refill your ammo by 6 and increase potency by 55
(ammo/heated shots combined)
Gauss rounds
15 sec cd
load 2 bullet into your ammo which increase your next 2 shots by 110 potency
(quick reload / gauss round combined)
Piercing rounds
60sec cd
your next 6 shots deals an additional 20%
(overheat bonus)
wild fire
60sec cd
pull out 2 magnum side arms and unload 6 bullets dealing reduce damage per shot
1= 300
2= 270
3= 240
4= 210
5=180
6=150
(wildfire always used 6 gcds in rotation and was ping dependant potency will need edit)
Between the eyes
60sec cd
deliver an attack for 230 potency
*only avaliable after wildfire have ended*
Napalm grenade
throw a fire filled grenade at the target location dealing 60 damage over 80 potency over 15 seconds
(flame thrower rework)
My end goal is to remove the annoyance of being a mch.... removed "heat" management and focused entirely on Ammunition so the rotation would be managing your ammo, this will also remove flamethrower overheat mechanic aswell
nothing is more worst then being killed and loosing ways to get back on track as a mch.... this ammo system would give us MORE control during wildfire uptime and downtime and take away the annoyance of "ping" aswell as losing control of heat due to dying when barrel stabilizer is on CD
some of the potency would require changes but i stayed true to how mech currently plays and accounted for how wildfire currently works
old wildfire
6 gcds + ammo+overheat
New wildfire
6 shots + piercing rounds+ between the eyes
the trick is to manage which ammo your going to use, my mch idea for wildfire downtime your would use "refill mag" and "Gauss rounds" to manage your ammo when its time to wildfire you would use "piercing rounds" to increase the shots damage of "wildfire" then finish up with "between the eyes" then go back to reapplying "magnum round" damage bonus into "refill mag" and "gauss rounds"
it will need more work but i hope people like my ammunition mechanic..... better then the overheat mechanic