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  1. #41
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Xianghua View Post
    My guess is that people will be complaining with good reason, because all the new gear/AF ect. Still doesn't compete with 2x meld crafted gear that most of us have.
    This! I hope it is better and lasts a long time..like AF3 in XI ; ;
    (0)

  2. #42
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Kaizlu View Post
    It will happen. I'm pretty sure about it.
    People have been waiting for real content for so long they'll almost certainly all flock to getting their AFs as soon as possible, so yeah I would expect a lot of people to have their armor within the first week.
    (1)

  3. #43
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Or how about,

    In the 2 new Dungeons there are multiple split paths. Each paths leads to a different Boss. Each boss drops gear for a different "slot". Headgear boss, chest piece boss, etc etc.

    Each boss has a chest following clear. The chest drops a garunteed 1 item to the loot list of 1 player so it can be passed.

    Hokay?
    (2)

  4. #44
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Junpei View Post
    Or how about,

    In the 2 new Dungeons there are multiple split paths. Each paths leads to a different Boss. Each boss drops gear for a different "slot". Headgear boss, chest piece boss, etc etc.

    Each boss has a chest following clear. The chest drops a garunteed 1 item to the loot list of 1 player so it can be passed.

    Hokay?
    Yeah but then how will I get my precious dark matter? /sarcasm
    (1)

  5. #45
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Xianghua View Post
    My guess is that people will be complaining with good reason, because all the new gear/AF ect. Still doesn't compete with 2x meld crafted gear that most of us have.
    Unless it can be melded, nothing they make will ever compete with 2x melded crafted gear. Why? Because the game is balanced around a single materia in crafted gear. However unique gear can give unique bonuses you can't get through materia. Stats that don't have materia associated with them or can't be put on that particular piece.
    (1)

  6. #46
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I'm hoping for a few things from the new armour.
    Firstly that it isn't too easy to obtain.
    Secondly that it has stats that can't be replicated by melded gear so that it's a real alternative to it in at least some situations. Something along the lines of adding refresh for mages, haste for melee or some bonus to a skill or action.
    Thirdly that it's scaleable so that it can be upgraded in some way when the level cap eventually increases.
    (3)

  7. #47
    Player
    Riaayo's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Twin Adder
    Posts
    144
    Character
    Ria Ayo
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Let's be fair... it didn't take weeks to get your AF in FFXI, and I doubt it will in this game either.

    I would love some good challenges in this game, but I'm not sure I'm really confident in SE making challenging quests for this game yet. Bosses they seem to be doing a decent job of, though, but this game is constantly shifting and it's very hard for them to balance for... I assume they rather make things easier initially rather than potentially impossible. Ifrit for example has shifted with the updates after his release, and 1.21 I think will see a large increase in overall difficulty to fights since casting while moving is being stripped. No more kite-healing or kite-raising or... any of that.
    (0)

  8. #48
    Player
    Lurex's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    458
    Character
    Ian Nai
    World
    Balmung
    Main Class
    Goldsmith Lv 70
    Why should I have to guess about ANYTHING regarding 1.21? This information should be FACT by now.
    (0)

  9. #49
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Riaayo View Post
    Let's be fair... it didn't take weeks to get your AF in FFXI, and I doubt it will in this game either
    I think thats a genuinely fair point. However, with the state of the game they would be absolute fools not to make it difficult and more importantly fun.
    (0)

  10. #50
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    My guess is that 1.21 will come sometime in the future!
    (0)

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