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  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by shao32 View Post
    no one here sugest DRK should be slower, part of his identity was being a fast paced tank and im all for it, but one thing is being a fast-fluid job and other enchancing the current awful desing since we cliping some animation with double weaving i don't wanna try triple weaving, in fact i don't think this game support triple weaving in any degree, animations will need to be so short that you can't apreciated and thats another charm of DRK who have one of the best animation kit of the game.
    They could change the DA animation to be just like the sword enchancment, cutting down the power up part, then it will be ok.
    Dealing with animation timing is also a part of class.
    (0)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nedkel View Post
    They could change the DA animation to be just like the sword enchancment, cutting down the power up part, then it will be ok.
    Dealing with animation timing is also a part of class.
    All of this for what? Just a dps buff? Increase the pontency of certain skills instead not fill every single action with dark arts something that most old DRK mains hates, our main complains is dark arts is no longer fun and interesting to use, ppl hate DA spam and leave the job for that between other things.

    Also animations are part of the satisfaction of use the skills, if they turn dark arts in just a buff that don't do anything then they can remove it from the game entirely for me, for my part I don't want something that is so boring to use and see just for the sake of have more apm.
    (0)