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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    The reason why AoE on DRK is enjoyable is because it fully commits itself to the theme of resource stealing, and your actions all have some degree of synergy in order to achieve this.

    TBN shields you, and converts MP into blood. The blood from TBN then goes into Quietus and Delirium. Quietus, in turn steals MP, and under the influence of Blood Weapon, also generates blood. The MP that you drained can be used to generate more TBN, or can be used on AD to steal HP, or can be used to make Quietus hit harder. You steal HP, MP, and generate blood, exchanging one resource for another in an alchemical fashion as you drain your enemies dry.

    Now why can't we do something like this in single target? And better yet, why did they copy over Abyssal Drain's AoE lifesteal effect on to Steel Cyclone just so that WAR has a means to outdo us here too? That's our gameplay style. Shoo.

    Bloodspiller is the closest single target equivalent of Quietus. But it doesn't really have a soul of its own. It's a cheap Fell Cleave knockoff. Holy Spirit is at least partially unique in that it gets used at range. What does Bloodspiller offer? It's the Shadow Wall problem all over again. We already know that Bloodspiller isn't allowed to outdamage Fell Cleave. So why doesn't it live up to its name and steal resources? Steal HP. Steal MP. Anything will do. Just give it some personality.

    The framework is already there. It just needs to be expanded on. And it needs to be a DRK exclusive.
    (4)
    Last edited by Lyth; 12-26-2018 at 04:21 PM.