Quote Originally Posted by Tint View Post
Yeah, I like to play DRK too and I am a bit worried about the rework.

I like the resource management with Dark Arts and stuff. However, I miss the clear defined strenghts and weaknesses of the job he had in HW. It was fun to play out your strenght against magical bosses and feel super powerfull, but it was even more fun to overcome your weakness against physical bosses and win the fight.
What I liked most was that he had physical only mechanics with Low Blow and Reprisal proccs. It didn't felt like an afterthought, they put care even in the stuff the job was not good at.
I share this as well, I'm happy but worried about the Drk rework, as it stands I don't like current Drk which is why I went War for my main as it doesn't feel great compared to HW Drk where we lost so much War and Pld have their unique strengths but Drk does not and suffers from DA spam that makes it feel really bad. Nothing beats Reprisaling a boss and lowering the bosses tankbuster and DA + DM or Shadow Wall and take even less damage, yes TBN is very strong but it doesn't feel great at all to use compared to what Drk used to be.

I hope they give it a unique theme or identity as I don't find SB Drk was well thought out at all or as rewarding as it used to be, yes I can play as well as a War who just has to pair their CDs up with say a MNKs Brotherhood but the payoff is so meager in return to the point where I should just play a War instead. To those who enjoy Drk keep enjoying it and love it but from an old HW Drk main I hope the rework in 5.0 is honestly for the better.