There's nothing inherently wrong with a DPS loss either providing its made up elsewhere.
Bloodspiller would feel a bit more satisfying with a potency buff.
There's nothing inherently wrong with a DPS loss either providing its made up elsewhere.
Bloodspiller would feel a bit more satisfying with a potency buff.
You actually just touched on my ONE issue with TBN. So right now TBN is dps neutral. But if you buff Bloodspiller then this could cause TBN to become a dps gain on top of it being a gigantic mitigation gain. This would fundamentally change how you would use TBN as well. It would go from "Spend MP to mitigate damage to get a free Bloodspiller" over to "This needs to break on cd to maximize dps." I have a few ideas on how to get around this, but they all require blood gauge reworks and I have no idea if Square is willing or able to do that.
One idea I keep thinking of, that I'm not 100% sure on tbh, is having blood gauge be a copy of your HP bar.
People want DRK to use HP to fuel abilities, it's FF tradition, but obviously it can't here because it's a tank in this game. But if DRK had a big lifesteal focus, and all HP you lifesteal from an enemy is also copied into your blood gauge, well that's thematically rather close. You're not just using your HP as a resource, you're exclusively using the HP of your enemies, to hurt your enemies even more! (or even to protect your allies.)
Would require a lot of reworking though, plus without knowing more about the MP/TP merger it's kind of hard to speculate. I can't see them making everything that currently uses TP free, but a lot of people seem to think that's how it'll go.
I don't know, as I said, not sold on it myself. I like it thematically, but gameplay wise would require a lot of tweaking.
Last edited by Jandor; 12-06-2018 at 03:36 AM.
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