Quote Originally Posted by shao32 View Post
i don't consider it subjetive, DRK, WHM and MCH are the worst desingned jobs this expansion, clunkynes, lack of sinergy betwen you own skills, clipping problems all around or just useles gauge mechanics.

DRK cliping isues bcs dark arts animation is pretty long is a comong thing betwen high ping players and in less degree with low ping players too.
I was replying to Miyafuji, I should have quoted sorry. And clipping isn't a DRK issue, it's a Square Enix and shitty connections issue. If you can't play DRK without clipping, you can't play MCH, DRG, NIN, SMN, MNK, SAM without clipping.

Quote Originally Posted by shao32 View Post
technically is about performance too, DRK is the most healer dependent tank by a far margin not only for the lack of effective selfheals/pasive blocks outside of grit but being the worst tank to dealt with situations to carry the weight of you party at the cost of you dps to save the run since you can't archive the same self sustain on tank stance like the other 2 plus living dead its the most hated skill by the healers, the job is the least versatile and helpfull with the lack of any party support utility.
I just disagree with this. If we consider full DPS stance mode, WAR only has Storm's Path. At ilvl 385, Storm's Path heals for 2.2k HP every 3 GCD. In other words, it takes at least 18 GCD, which is around 40 seconds (without any Fell Cleave nor Storm's eye in the equation, so actually longer), to heal 14k HP as a WAR, which is what TBN can mitigate at a very minor cost. But that's not the main point. Main point is about Holmgang. Holmgang is OP, but requires heavy healing to recover akin to Living Dead, except it's more frequent. Surviving at half HP with DM + TBN is better than suviving with 1 HP, cause it's easier to recover. Unless you swap to tank stance and start IR - Inner Beast spam of course.

Living dead is a pain in the ass in dungeons mostly, and solo content, because you can't self heal to full HP in less than 10s and because a single unaware healer will have trouble to do so as well. Just put Living Dead healing requirement to 50% max HP, and turn TBN into a self heal instead of a shield during walking dead debuff or something like that and it's fixed.