Dark Knight is the worst tank ever, constantly spamming dark arts while war and pld don't need to buff before using skill.

Dark night has been my main since the start of heavensward. Dark Knight is unlike war or paladin the hardest job when playing optimal in Savage uwu content.

What I miss about Dark Knight is their self-healing capabilities. While they have soul eater (very little hp gain), I feel like the job compared to Warrior who can spam inner beast and gain 8.7k hp per hit and equilibrium that can go up to 25k hp (I tested this on my war, I can provide pictures if needed) and war does not suffer from switching from deliverance to defiance which makes it unfair in comparison with DRK. When we compare holmgang, it has a shorter cooldown compared to living dead. Living dead is just garbage for a DRK since they can barely self-heal in endgame content. Sure they got soul sacrifice giving some minor hp gain but it's simply not enough compared to war or paladins that can spam heals. The dark arts spam is also ridiculous and costs insane of mp usage to maximize the potential in terms of DPS. While we have blackest night shield, it still costs us a lot of mp and it's "nice" but nowhere near paladin and warrior.

I still love Dark Knight and won't ever stop playing it nor will I switch to gunblade if it becomes a tank class, but I definitely want to point out that Dark Knight needs a big change.

Sidenote: I miss scourge and the animation of shadowskin!