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  1. #1
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    How many times is this going to be discussed?

    They've already told us they can't fix linkshells until 2.0. There is no point in continuing to rehash how crappy the situation is. We know. They know. Nuff said.
    (1)

  2. #2
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I support any reform to LS functionality.. I am essentially a returning player (played on and off during the free year, subbed a week ago)... My current LS is completely empty as everyone went back to FFXI, and I really don't even know where to start looking as it seems that all the active LS's on Mysidia aren't currently recruiting, mostly due to the limitations of the LS system.
    (1)
    Proud owner of a Goobbue Mount

  3. #3
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    In Pandemonium on Wutai, we have open recruitment and deal with inactive players by having a structured procedure for reforming. Essentially the active shell bounces between the names "Pandemonium" and "PandemoniumLS". Whenever one is made inactive, its icon gets changed from the normal one to one in the same color with the pattern that looks like a lightning bolt or fracture. This signals everyone to repearl. This inactive LS exists until the next time we repearl. If someone happens to be gone for so long that they miss two repearlings, we do have a consistent location to AFK in Ul'dah and do not change the icon, so we're easy to find.

    That said, being able to just remove inactive players would be nice. I'm not sure if it would necessarily be less work, as maintaining the list based on inactive status would be time-consuming.

    I do very very much want the ability to type /L1, /L2, etc, especially since you can't change shells while you're busy doing something like crafting or gathering.
    (2)

  4. #4
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by REDace0 View Post
    In Pandemonium on Wutai, we have open recruitment and deal with inactive players by having a structured procedure for reforming. Essentially the active shell bounces between the names "Pandemonium" and "PandemoniumLS". Whenever one is made inactive, its icon gets changed from the normal one to one in the same color with the pattern that looks like a lightning bolt or fracture. This signals everyone to repearl. This inactive LS exists until the next time we repearl. If someone happens to be gone for so long that they miss two repearlings, we do have a consistent location to AFK in Ul'dah and do not change the icon, so we're easy to find.

    That said, being able to just remove inactive players would be nice. I'm not sure if it would necessarily be less work, as maintaining the list based on inactive status would be time-consuming.

    I do very very much want the ability to type /L1, /L2, etc, especially since you can't change shells while you're busy doing something like crafting or gathering.
    This is an interesting solution. Thanks for this.
    (1)


  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    212
    Yup, pretty much why i'm not playing. Its pointless to play a shotty MMO if its just a shotty single player game
    (0)
    Content was edited by Moderator due to violation of Forum Guidelines.

  6. #6
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Blitz0309 View Post
    Yup, pretty much why i'm not playing. Its pointless to play a shotty MMO if its just a shotty single player game
    Unlike all the other MMOS out there right now (from what I've heard/read), this game is not a single player game. You cannot complete most of the content playing single player, so I have to disagree with you on that.

    If you need a linkshell, ask. Somebody will hook you up. The problems start from that point for the LS leaders such as continuous re-shelling.
    (2)
    Last edited by Molly_Millions; 02-23-2012 at 02:56 AM.

  7. #7
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I've seen a lot of new players wandering excitedly into uldah in their starter gear in the last few weeks. They stand there for a few minutes drinking it in and thinking "Oh! So this is where everyone is." Then they shout for a linkshell.
    I have not seen one single player fail to get multiple invitations to linkshells.
    (2)

  8. #8
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by charlemagne View Post
    I've seen a lot of new players wandering excitedly into uldah in their starter gear in the last few weeks. They stand there for a few minutes drinking it in and thinking "Oh! So this is where everyone is." Then they shout for a linkshell.
    I have not seen one single player fail to get multiple invitations to linkshells.
    Selbina -> Ridill sounds like a good place for a new player. The server appears to have such a good retention rate that it's not going to be merged with other servers.

    I will definitely keep this in mind going forward.
    (1)

  9. #9
    Player

    Join Date
    May 2011
    Location
    limsa
    Posts
    30
    going to be honest, as a returning (sort of) player i often get bored, and while i still get joy out of the game wouldn't mind a LS but back the sort of thing, my job has me unable to be active for sometime large periods of time (like 7 months) so finding a LS that's willing to work with that is hard, and hard on me cause i don't want to take up a place in a LS if i can't be around. now though come june i'll have plenty of time but until then it's a touch and go kind of thing for me.
    (0)
    screw good grammar. i don't have time for proper punctuation. there's a world that needs saving

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    I hate to be that guy BUT

    this thread has no real use, and let me explain why

    1) we know the LS options need work
    2) The developers have stated they need work
    3) They have also stated its being worked on


    So this is already gonna happen, we will get the linkshell options we need to clean all this up, its a pretty old topic if anything and theres nothing really new to bring to it when we are already going to get it when its ready.

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