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  1. #27
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NocturniaUzuki View Post
    Calling it pathetic was probably a bit too far. You're right that there are all sorts of players. The problem is that the vast majority of players (and humans for that matter) seem to be utterly obsessed with material rewards. Someone asked how many times I would do something for "fun"? What the hell kind of question is that? I do it for fun. Every. Single. Time. Is there another reason to do anything in a game? What differs are peoples' definition of fun. Unfortunately, a lot of people seem to only have fun if they get to see a shiny reward. For these people, they quit as soon as they get their gear set, and so SQEX has to limit the system to keep this playerbase from ditching. As for me? I play for fun and challenge. I do a fight again and again until I get better. Then I make it harder and do it again. And then make it harder and do it again.
    Fun is very subjective, and then there's "satisfaction" as a separate concept to "fun".

    It might be satisfying to beat a hard boss and have it "over and done with" but you wouldn't want to put yourself through that difficult battle again. (And coming from single player games, you're not usually expected to beat difficult battles again, unless you start the entire game over.)

    Or you might be willing to go through it - or even enjoy doing it - X amount of times to earn the rewards from it (for completion, glamour or whatever reason) but don't have any desire to do it over again when you're not making progress towards that goal. Especially when the format of the game means you're going to do it a lot of times even if you do only do it when you'll make progress.

    And it comes down to what people enjoy. I don't really enjoy the high-level gameplay, but I do enjoy being in the game and following the story, and I enjoy playing around with glamours - so that would be my main driving factor for venturing into things like EX primals. But most of the time I just don't do it.

    Getting rewards is not "fun" in itself, but getting all the pieces for a glamour idea and seeing it on my character is fun.


    And I don't see what the actual problem is with people quitting once they have their gearset, if that's what they want. Obviously it's not what Square Enix wants, because of course they want to keep you subscribed for as long as possible... but for a player doing what they find enjoyable? They did the work, they earned the result, they "finished the game", and they don't have to stay around if they don't want to.
    (2)
    Last edited by Iscah; 12-04-2018 at 04:23 PM.