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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    While I have, admittedly, been hesitant in this past. I have to agree. There are jobs I almost refuse to play in low level content because they're simply awful. Astro's lack of an AoE until 52 makes ARR content a needless chore, especially now that they've gone back and nerfed everything. Warrior is downright dreadful below 60. And even then, not much better until you have Inner Release. Monk and Ninja feel naked without Form Shift and Armor Crush. And Machinist... only hell is Machinist bad below max level.

    The current synced system simply makes non-70 content much less engaging. Granted, I'm more annoyed at how easy it all becomes due to how high our synced level is stat wise. But that's another discussion.
    (3)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    While I have, admittedly, been hesitant in this past. I have to agree. There are jobs I almost refuse to play in low level content because they're simply awful. Astro's lack of an AoE until 52 makes ARR content a needless chore, especially now that they've gone back and nerfed everything. Warrior is downright dreadful below 60. And even then, not much better until you have Inner Release. Monk and Ninja feel naked without Form Shift and Armor Crush. And Machinist... only hell is Machinist bad below max level.

    The current synced system simply makes non-70 content much less engaging. Granted, I'm more annoyed at how easy it all becomes due to how high our synced level is stat wise. But that's another discussion.
    That's leveling for you. It not that its synced that its less engaging, it's less engaging because it's not 70 content. Your mindset will adjust next expansion, and pre-80 content will be an eyesore for you much like pre-70 is now. Granted, things like AST not getting any AoE until 52 sucks, but all jobs play as they are intended when you are synced to the level of the instance
    (6)

  3. #3
    Player
    Nabril's Avatar
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    May 2018
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    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Gemina View Post
    That's leveling for you. It not that its synced that its less engaging, it's less engaging because it's not 70 content. Your mindset will adjust next expansion, and pre-80 content will be an eyesore for you much like pre-70 is now. Granted, things like AST not getting any AoE until 52 sucks, but all jobs play as they are intended when you are synced to the level of the instance
    That has nothing to do with it. I don't loathe pre-70 content. And I wont' loathe pre-80 content.
    (0)

  4. #4
    Player
    Gemina's Avatar
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    Mar 2016
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    Dravania
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    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nabril View Post
    That has nothing to do with it. I don't loathe pre-70 content. And I wont' loathe pre-80 content.
    You're welcome to reply, but that comment was addressed towards another poster.
    (5)

  5. #5
    Player
    Nabril's Avatar
    Join Date
    May 2018
    Posts
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Gemina View Post
    You're welcome to reply, but that comment was addressed towards another poster.
    my apologies
    (0)

  6. #6
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gemina View Post
    That's leveling for you. It not that its synced that its less engaging, it's less engaging because it's not 70 content. Your mindset will adjust next expansion, and pre-80 content will be an eyesore for you much like pre-70 is now. Granted, things like AST not getting any AoE until 52 sucks, but all jobs play as they are intended when you are synced to the level of the instance
    Actually, it's because a lot of the content was either nerfed or we out-scale it to hilarious levels. LotB has a min ilvl of 50 while we're synced down to i120. Even Weeping City and Dun Scaith suffer, though not to the same extent. Allowing Warrior to Inner Release isn't going to trivialize it any more than it already has been. Regardless, they don't need to re-balance old content. They simply reduce the damage abilities do and call it a day. Instead of Nastrond doing 20,000 it does 7,500, for example.

    Quote Originally Posted by Deceptus View Post
    And that is blatantly against the ToS.
    Actually, it isn't. You can kick someone for literally any reason; the whole "difference of playstyle" argument makes it virtually impossible to police. Regardless, kicking people for speed running dungeons simply doesn't happen often enough to matter. You have no way of guaranteeing you'll get someone better unless you know people. In which case, you'd have queued up with them beforehand. If the whole "kicking to do speed runs" happened with any regularity, you'd see non-DPSing healers kicked all the time. But they aren't.
    (2)
    Last edited by Bourne_Endeavor; 12-03-2018 at 04:37 AM.

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Actually, it's because a lot of the content was either nerfed or we out-scale it to hilarious levels. LotB has a min ilvl of 50 while we're synced down to i120. Even Weeping City and Dun Scaith suffer, though not to the same extent. Allowing Warrior to Inner Release isn't going to trivialize it any more than it already has been. Regardless, they don't need to re-balance old content. They simply reduce the damage abilities do and call it a day. Instead of Nastrond doing 20,000 it does 7,500, for example.



    Actually, it isn't. You can kick someone for literally any reason; the whole "difference of playstyle" argument makes it virtually impossible to police. Regardless, kicking people for speed running dungeons simply doesn't happen often enough to matter. You have no way of guaranteeing you'll get someone better unless you know people. In which case, you'd have queued up with them beforehand. If the whole "kicking to do speed runs" happened with any regularity, you'd see non-DPSing healers kicked all the time. But they aren't.
    I believe the biggest change, and therefore nerf, was that when you sync down now, you get synced to HQ gear values. Before, you got synced to NQ gear values.

    After this change was the biggest noticeable change in speeding through synced older dungeons.

    This makes a bigger difference than some will realize.
    (2)

  8. #8
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I believe the biggest change, and therefore nerf, was that when you sync down now, you get synced to HQ gear values. Before, you got synced to NQ gear values.

    After this change was the biggest noticeable change in speeding through synced older dungeons.

    This makes a bigger difference than some will realize.
    That would do it. Although, I suspect there have been stealth nerfs since Dun Scaith is noticeably easier and were running it with i270 gear. Unless the sync/stats are even higher than Creator Savage gear. Either way, I wish they could sync content to either the highest relevant ilvl or even better, the ilvl of the gear that drops. 270 or 260, respectively in the case of Dun Scaith. I know it's old content, but I miss seeing it actually pose some type of challenge.
    (2)

  9. #9
    Player
    Deceptus's Avatar
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    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    While I have, admittedly, been hesitant in this past. I have to agree. There are jobs I almost refuse to play in low level content because they're simply awful. Astro's lack of an AoE until 52 makes ARR content a needless chore, especially now that they've gone back and nerfed everything. Warrior is downright dreadful below 60. And even then, not much better until you have Inner Release. Monk and Ninja feel naked without Form Shift and Armor Crush. And Machinist... only hell is Machinist bad below max level.

    The current synced system simply makes non-70 content much less engaging. Granted, I'm more annoyed at how easy it all becomes due to how high our synced level is stat wise. But that's another discussion.
    DRK's are really bad about this as well.

    Quote Originally Posted by Gemina View Post
    Let me put it this way: It sucks, and I mean outright sucks to level a tank when you're behind. The reason is because the DPS and sometimes even the healer have capped stats and you do not. This makes it more difficult for the leveling tank to maintain aggro despite using their enmity tools and mitigative CDs. Now you got SMNs and BLM using Death Flares and Fire IVs on top of it... in Dzamael Darkhold??
    As long as you keep your gear up to date, and there's no reason not to with gear vendors in cities, aggro "shouldn't" be an issue. Sometimes it might, but overall you should be fine.

    And if the DPS did have all of their abilities, so the mobs die a ton faster and less overall damage goes out? Regarding low level content, there's been times where I as the SCH has had more hp than the tank due to them being new. I simply told them to do the best they could but dont' worry if someone rips aggro.

    And you know what? WE DID FINE. In every case this has happened. Completed the content with zero issues. At some point, you have to stop coddling EVERYONE.

    Even if the DPS rips aggro, perhaps they'll learn to use their aggro reducing tools which people at 70 don't even use because tanking is so effective leveling up.
    (2)
    Last edited by Deceptus; 12-03-2018 at 02:29 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]