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  1. #1
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Is that something they could reasonably do? Is the spaghetti code untangled enough to allow for it?

    I certainly don't have that answer, but I would bet a lot of money on "no".
    (19)

  2. #2
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by dragonseth07 View Post
    Is that something they could reasonably do? Is the spaghetti code untangled enough to allow for it?

    I certainly don't have that answer, but I would bet a lot of money on "no".
    Shhhhh. People don't want to hear truth.
    (20)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Dyvid View Post
    Shhhhh. People don't want to hear truth.
    Few things one would be happy to tune out more than "our massively multiplayer online game isn't well equipped to allow a massive amount of players to play online together."
    (1)

  4. #4
    Quote Originally Posted by Shurrikhan View Post
    Few things one would be happy to tune out more than "our massively multiplayer online game isn't well equipped to allow a massive amount of players to play online together."
    do other MMOs really not have servers (i've only played 4 in my life and everyone has them)? do they really have open world fields where you load 2000 players at the same time?
    (3)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SendohJin View Post
    do other MMOs really not have servers (i've only played 4 in my life and everyone has them)? do they really have open world fields where you load 2000 players at the same time?
    No, nor was that the point I was making.

    But, many do allow (cross-server) connectivity between many more people than our Datacenters do, and especially will after the coming changes.

    Their "Massively Multiplayer", for all intents and purposes, is more massive than ours, is all, in terms of how many people one sign-in/character can technically connect to insofar as servers/centers allow.
    (0)

  6. #6
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Shurrikhan View Post
    No, nor was that the point I was making.

    But, many do allow (cross-server) connectivity between many more people than our Datacenters do, and especially will after the coming changes.

    Their "Massively Multiplayer", for all intents and purposes, is more massive than ours, is all, in terms of how many people one sign-in/character can technically connect to insofar as servers/centers allow.
    How data centers do the many MMO's have? How does their cross realm feature work? What are they doing that FFXIV isn't?
    (2)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Dyvid View Post
    How data centers do the many MMO's have? How does their cross realm feature work? What are they doing that FFXIV isn't?
    WoW. You can play with any player from any region through their realm visitation system. Guilds and standard matchmaking are still limited to Battlegroups, but you can play with all players.

    BDO. All one data NA/EU data center. All character and clan data is stored separately from servers. You pick the server to log in on based on whichever has best ping at that particular time. Some events and bonuses set to particular servers to draw relevant players, but generally it's just a matter of additional/excess servers being made or crunched as needed for ping, with a graduated transition of some three seconds as your server or mini-server is crunched or split.

    B&S. Crunched to one NA/Oceania server and one EU server, with cross-connectivity. (Russia, China, Japan, and Korean clients all wholly separate entities.) Channels are made/crunched similar to above for purposes of ping.

    GW2. Now uses only mega-servers for all gameplay intents and purposes. NA or EU. Separate instances made/crunched as needed.

    Playing on an NA server on any of these MMOs I have access to nominally 50+ to 100% of players playing the same game, worldwide.
    (0)

  8. #8
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SendohJin View Post
    do other MMOs really not have servers (i've only played 4 in my life and everyone has them)? do they really have open world fields where you load 2000 players at the same time?
    Lots of them, actually.

    Quote Originally Posted by Canadane View Post
    2.0 launched with the PF across all servers. Maybe it was early access.
    It was terribly broken. I completely stopped working at times.
    Mhmm, it did. Long queues because it was poorly implemented. They added the feature during open beta to test the waters.
    (0)

  9. #9
    Player
    splinter1545's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    139
    Character
    Edco Bane
    World
    Ultros
    Main Class
    Bard Lv 90
    Quote Originally Posted by SendohJin View Post
    do other MMOs really not have servers (i've only played 4 in my life and everyone has them)? do they really have open world fields where you load 2000 players at the same time?
    A lot of modern MMO's just use datacenters now with one big megaserver that will split and create new server clusters when needed. I never played one that had 2k people shown at once (and doubtful there is any that is like that), but games like ESO and DoAC allowed you to see a lot of people on your screen, so it's definitely possible if the game is optimized and if the tech/hardware is there.
    (0)

  10. #10
    Player
    Adrestia's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Adrestia Skyborn
    World
    Siren
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by splinter1545 View Post
    A lot of modern MMO's just use datacenters now with one big megaserver that will split and create new server clusters when needed. I never played one that had 2k people shown at once (and doubtful there is any that is like that), but games like ESO and DoAC allowed you to see a lot of people on your screen, so it's definitely possible if the game is optimized and if the tech/hardware is there.
    https://www.youtube.com/watch?v=3O56g8KC6CM
    (1)

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