Hey, so I'm just a noob here with a question. I come from WoW, and I've been thinking on the roles of DPS and how they are viewed at the Endgame level. I'm not there so my question goes out to everyone else that's been there, and knows how the end game is.
When it comes to DPS, must we sacrifice fun for utility? Or vice versa, is it okay to give up Utility if you wanna play a dps that is more aesthetically and mechanically pleasing to play. Is it okay to be selfish, or will you simply be denied due to playing a job you like to play vs something you feel is a bore.
Utility is a big thing in any real MMO, especially in teamwork environments that require such things such as diverting aggro, shirking aggro to another tank, putting down cover for the healer. I understand that completely.
But is it wrong to be selfish in you wanna play something that is simply fun, yet has nothing substantial in terms of utility?
For example, I wanna play Ninja, and from what I've seen, it's one if not THE biggest Utility Melee DPS job in the game, and it's aesthetically pleasing to look at in gameplay, but it hits like a wet noodle, again from what I've seen. Would it be okay to drop it for something like Monk or Samurai?
I think I'm just rambling in a loop now, but I'm just curious. How do all of you see it in Endgame?