Wasn't there an interview or something where Yoshi-P pretty much said that 1.0 will never return? Something about it just... no longer existing or something.




Wasn't there an interview or something where Yoshi-P pretty much said that 1.0 will never return? Something about it just... no longer existing or something.


This is accurate. The original game was developed in Crystal Tools which is what they used for XIII. This was largely responsible for the high hardware requirements and crappy performance because game engines developed for single player games don't work too well in multiplayer environments. The net code, collision detection, AI, etc. just doesn't work. They ditched it and used a cousin of Luminous Tools (XV's game engine). In order to revive 1.23, which is the version that people want, they'd have to recreate all the game assets in the new engine, which is not a trivial effort, especially because while the zones and enemies are similar, they're not the same.


Yoshida: We literally cannot give you 1.x, we changed engine, we repurposed those servers and even retconned most of that plot.
Players: That's nice and all but can you give us 1.x?
Smh.

What I'm hoping is that NG+ enables us to actually play with our friends during some of the story mode trials.
I tried to get my GF into the game and one of the reasons that she couldn't get into it was that we couldn't actually progress together because most of the early parts of the game required her to do a lot of the stoy trials solo. From my understanding this has been a gripe for some new players who come in looking to play with thier friends.



1.0 gaming engine, Crystal Tools, is gone and now FFXIV runs using Luminous gaming engine. Having said that, it might be possible to recreate key moments of the game as well as "play" the cut scenes. That would take time and energy away from expansion and patches though... What would you prefer?



I'm curious if there will be any sort of reward for going through the entire MSQ via new game+. By reward I mean something purely cosmetic like glam stuff or a mount. If I recall some new game+'s open new dungeons with unique items in older games. Unique dungeons gated by new game+ seems unlikely in FFXIV but unique glams might be cool.


They can't. To quote Yoshi-P in another Q-and-A "We replaced it to make 2.0"I just heard the news about new game plus and I gotta say I am THRILLED. This is what I've always wanted, to re-experience the story, in addition to a new way to level side jobs. With the ability to start at specific base patches, I have to wonder, could we expect a "reborn" 1.0 someday? I would love to play the 1.0 storyline, as I never had the chance to before the Calamity.
I dont think it would be terribly difficult, keep the basic weapon system the same as 2.0+, divide the zones like we have them now, but add the quests and story from back then, I dont know if all of that data was saved prior to servers shutting down, if they were I'd imagine it would be all the easier.
However we know they kept the assets somewhere, because the Red Mage promotional material used a 1.0 cutscene location. So the cutscene locations still exist. That means they have the assets for 1.0 somewhere.
But it would be asking them to re-create 1.0 inside 2.0, and I think trying to recreate all of it is probably too much of a task. I think a small part of it is necessary (mainly the Ul'dah scenario as it ties directly into plot points in 2.0) But re-creating Limsa Lominsa or Gridania's 1.0 scenario doesn't add anything to 2.0. But it would require re-creating locations that don't exist anymore.
So what they could do, is what they did with the Ul'dah callback event, instance pieces of the 1.0 MSQ, without having to recreate the entire quest chain. Like the entire 1.0 opening that introduced Thancred and F'lhaminn is entirely relevant, and they could re-create it in the game engine if they were so inclined.
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