Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19

Hybrid View

  1. #1
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,359
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Wasn't there an interview or something where Yoshi-P pretty much said that 1.0 will never return? Something about it just... no longer existing or something.
    (0)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nestama View Post
    Wasn't there an interview or something where Yoshi-P pretty much said that 1.0 will never return? Something about it just... no longer existing or something.
    Blizzard stated the exact same thing with Classic WoW though.
    (0)

  3. #3
    Player
    Inoch's Avatar
    Join Date
    Nov 2018
    Posts
    26
    Character
    Nel Sari
    World
    Louisoix
    Main Class
    Bard Lv 60
    Quote Originally Posted by Liam_Harper View Post
    Blizzard stated the exact same thing with Classic WoW though.
    Difference with Blizzard I believe they using the same engine while SE changed with ARR.
    (2)

  4. #4
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Inoch View Post
    Difference with Blizzard I believe they using the same engine while SE changed with ARR.
    This is accurate. The original game was developed in Crystal Tools which is what they used for XIII. This was largely responsible for the high hardware requirements and crappy performance because game engines developed for single player games don't work too well in multiplayer environments. The net code, collision detection, AI, etc. just doesn't work. They ditched it and used a cousin of Luminous Tools (XV's game engine). In order to revive 1.23, which is the version that people want, they'd have to recreate all the game assets in the new engine, which is not a trivial effort, especially because while the zones and enemies are similar, they're not the same.
    (3)

  5. #5
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Yoshida: We literally cannot give you 1.x, we changed engine, we repurposed those servers and even retconned most of that plot.

    Players: That's nice and all but can you give us 1.x?

    Smh.
    (6)

  6. #6
    Player
    Renato's Avatar
    Join Date
    Nov 2015
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Rael Levynfang
    World
    Goblin
    Main Class
    White Mage Lv 90
    What I'm hoping is that NG+ enables us to actually play with our friends during some of the story mode trials.

    I tried to get my GF into the game and one of the reasons that she couldn't get into it was that we couldn't actually progress together because most of the early parts of the game required her to do a lot of the stoy trials solo. From my understanding this has been a gripe for some new players who come in looking to play with thier friends.
    (0)

  7. #7
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    1.0 gaming engine, Crystal Tools, is gone and now FFXIV runs using Luminous gaming engine. Having said that, it might be possible to recreate key moments of the game as well as "play" the cut scenes. That would take time and energy away from expansion and patches though... What would you prefer?
    (1)

  8. #8
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    I'm curious if there will be any sort of reward for going through the entire MSQ via new game+. By reward I mean something purely cosmetic like glam stuff or a mount. If I recall some new game+'s open new dungeons with unique items in older games. Unique dungeons gated by new game+ seems unlikely in FFXIV but unique glams might be cool.
    (1)

  9. #9
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,776
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Maester_Xenos View Post
    I just heard the news about new game plus and I gotta say I am THRILLED. This is what I've always wanted, to re-experience the story, in addition to a new way to level side jobs. With the ability to start at specific base patches, I have to wonder, could we expect a "reborn" 1.0 someday? I would love to play the 1.0 storyline, as I never had the chance to before the Calamity.
    I dont think it would be terribly difficult, keep the basic weapon system the same as 2.0+, divide the zones like we have them now, but add the quests and story from back then, I dont know if all of that data was saved prior to servers shutting down, if they were I'd imagine it would be all the easier.
    They can't. To quote Yoshi-P in another Q-and-A "We replaced it to make 2.0"

    However we know they kept the assets somewhere, because the Red Mage promotional material used a 1.0 cutscene location. So the cutscene locations still exist. That means they have the assets for 1.0 somewhere.

    But it would be asking them to re-create 1.0 inside 2.0, and I think trying to recreate all of it is probably too much of a task. I think a small part of it is necessary (mainly the Ul'dah scenario as it ties directly into plot points in 2.0) But re-creating Limsa Lominsa or Gridania's 1.0 scenario doesn't add anything to 2.0. But it would require re-creating locations that don't exist anymore.

    So what they could do, is what they did with the Ul'dah callback event, instance pieces of the 1.0 MSQ, without having to recreate the entire quest chain. Like the entire 1.0 opening that introduced Thancred and F'lhaminn is entirely relevant, and they could re-create it in the game engine if they were so inclined.
    (0)

Page 2 of 2 FirstFirst 1 2

Tags for this Thread