
Originally Posted by
TessaJalloh
incorrect. The stats tally differently for the different classes, resulting in different effects. You may come somewhat close, however, you will always find huge differences as a result of what can and can't be used.
Your THM tank example is most easily addressed, as a gladiator i can tell you right now that your effectiveness as a tank is not based around what skills you'll have compared to a GLA, sure you can aoe heal, and you can certainly heal for more than the GLA, however, your base defense will be lower due to not being able to wear certain types of wargear on a DoM, your shield effieciency will be crippled, because you as a DoM cannot use the heavier shields that i can, which natively provide a higher block chance when i defend myself with them.
Moreover, your whole arguement is based around 'the same stats'. No-one with a brain will be using 'the same stats' on all of their classes, there are traits you can purchase with guild marks to convert stats into other stats for this reason. A Gladiator wants high strength for their shield defenses, or they'll get rolled on.
A THM however would be a fool to drop the same amount of points into STR, how could they possibly perform their strongest aspect, magic casting, if they haven't got their stats set toward that? Classes are as unique as you make them, merging everything into being equal in every aspect aside from different effects on their flavour of AOE would just further your arguement that everyone can do the same job. An arguement that is flawed from the beginning.