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  1. #1
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90

    What to do about knock backs?

    Hello all. So I'm finally becoming comfortable with tanking, and have been doing my best to use all the role actions to their fullest. However I did notice something odd. I noticed that tanks don't have a role action for knock backs like healers, casters, and melee do.

    PLD has one but its job only and has an extensive cool down time. Should I worry about knock backs that are insta cast and or can't be stunned?
    (0)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    DRK and WAR have a gap closer as a countermeasure plunge (DRK lvl54) and osnlaught (WAR lvl62) and anti-knock backs inner release (WAR lvl 70), holmgang (lvl 42), you have to use it properly to counter the knock, depending of the frequency of 3 tanks only WAR have it on demand 100% of the time since plunge is a dps lost hold It more that a few seconds and is better use sprint instead.
    (1)
    Last edited by shao32; 11-29-2018 at 12:22 AM. Reason: Grammar and adding skills lvl

  3. #3
    Player
    Elleia's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    215
    Character
    Attica Jurlon
    World
    Adamantoise
    Main Class
    Bard Lv 97
    I don’t tank much these days but as a BRD main I understand the no knock back prevention life. Generally you just want to position yourself so that you won’t fall off. As DRK you can time plunge to essentially negate the kb or use it after you’ve flown backwards to close the gap quickly. WAR can do the same with onslaught if you have gauge for it. Holmgang and Inner Release also negate kb, though you aren’t typically holding those for kbs alone. Worth noting in case a kb lines up with an IR window or buster you’ll be invulning.
    (0)

  4. #4
    Player
    SleepyNeko's Avatar
    Join Date
    Aug 2017
    Posts
    150
    Character
    Chocola Puddin
    World
    Typhon
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by shao32 View Post
    DRK and WAR have a gap closer as a countermeasure plunge (DRK lvl54) and osnlaught (WAR lvl62) and anti-knock backs inner release (WAR lvl 70), holmgang (lvl 42), you have to use it properly to counter the knock, depending of the frequency of 3 tanks only WAR have it on demand 100% of the time since plunge is a dps lost hold It more that a few seconds and is better use sprint instead.
    Sorry a lil off topic here but why is Plunge a dps loss?

    EDIT: Oh sorry do you mean to HOLD plunge is a dps loss?
    (0)

  5. #5
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by SleepyNeko View Post
    Sorry a lil off topic here but why is Plunge a dps loss?

    EDIT: Oh sorry do you mean to HOLD plunge is a dps loss?
    yes, use plunge is a dps gain and should be on recast all the time, this mean its not up for knock backs most of the time, you can hold it for a few sec if the recast sync more or less with the mechanic but normally is better just use sprint.
    (0)

  6. #6
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,329
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    I wonder if DRK can prevent knockbacks with TBN?

    Not taking damage means no knockback, right?
    (0)

  7. #7
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by Tint View Post
    Not taking damage means no knockback, right?
    It depends as some knockback attacks don't actually deal any damage whilst some do, so yeah you could cheat it with an active barrier (like TBN or Galvanize) but that doesn't work with everything. I think o5s is an example of where barriers aren't enough to avoid knockback from the ghost, at least that's what I remember but never tried to cheat it outside of anti-knockback actions so can't confirm it.
    (0)

  8. #8
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Tint View Post
    I wonder if DRK can prevent knockbacks with TBN?

    Not taking damage means no knockback, right?
    i know a dungeon boss you can prevent is knockbacks with TBN but i don't remember well what dungeon was, on savage or raids in general don't work at all as far my experience tells me, shields will be to powerful if they do that and will kill the purpose of the anti-knockbacks every job have, except BRD and MCH but they can dpsing while moving.
    (0)

  9. #9
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Concerning DRK, you need to learn the timing of a raid to see where you can and can't use plunge. Yes, this is going to result in a lost plunge or so, but it's far better to lose a plunge cast than it is to lose several GCDs of uptime.

    In cases like omega M/F, it means having an un-optimized plunge, but you do at least gain an extra use for the knockback so it's not so bad.
    (0)

  10. #10
    Player
    kobe-sabi's Avatar
    Join Date
    Mar 2016
    Posts
    126
    Character
    Ash Tikyrah
    World
    Behemoth
    Main Class
    Warrior Lv 100
    Quote Originally Posted by shao32 View Post
    i know a dungeon boss you can prevent is knockbacks with TBN but i don't remember well what dungeon was, on savage or raids in general don't work at all as far my experience tells me, shields will be to powerful if they do that and will kill the purpose of the anti-knockbacks every job have, except BRD and MCH but they can dpsing while moving.
    Hells Lid, First boss TBN protects you from knock back and the vulnerability stack you would receive from the 100-ton swing
    (2)

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