
Originally Posted by
supaiku
Are you seriously comparing gatherers/crafters with battle jobs?
Yes, you can play these classes solo, but they weren't implemented in the game with the thought of being limited to solo play. You can gather items and sell them on the market board, making someone else happy with giving them the item they want. You can purchase items from the market board that others crafted / gathered. You can trade with others. You can help the battle classes getting better equipment, for example when a new raid tier is released and all the raiders want to get a higher item level with crafter gear. And you can't progress in this game with only playing crafters / gatheres. You still need your battle class to get through the story. And the battle classes are the main point of this game, not the crafters / gatheres, they are more on the support side, helping you with getting equipment / money / glamour or whatever.
But what is the purpose of BLU? It simply doesn't have one if it stays limited forever. Why get all these great skills from enemies if you can only use them on low level unimportant mobs? You can't complete the story with it because of the level cap. You can't enter palace of the dead or heaven on high (as far as I know, correct me if I'm wrong). You can't raid. There isn't even a reason for bringing a BLU in pony farming groups ( for example), why bother with a level 50 BLU when you can simply take a level 80 BLM? Sure you can do that "for fun", but that still is only possible if your team mates agree and don't kick you.
Don't get me wrong, I like the idea of getting my skills from enemies and not just by level up. But if I get these skills, I want to use them. I think currently it looks like this will happen: people will either ignore the job from the start or get all the skills and then don't touch BLU again until new skills for it are released, because they can only use it for content they already did 394834 times. Of course this statement is a bit extreme, but I think it's a possibility.