
I was actually thinking of something similar which can also be used as a nod to past FFs:
Zombie: inflicts a debuff on one target that allows healers to damage using their healing spells and abilities. Shields have no effect on the target. Benediction has no effect.
This would be a powerful, but limited, way to increase healer DPS drastically (since healing tends to have higher potency than damage spells), while also not messing with the rotation of anyone else. Healers would have a reason to spam their Physick, Benefic, or Cure again (OMG!). But WHMs would definitely benefit more than the others:
SCH: Adlo is expensive and the shield doesn't do anything. They can spam Lustrate, but then they wouldn't be using Energy Drain. They would benefit from free damage with Indom, though. Maybe the fairy can Embrace for some free damage?
AST: Can use Benefic or Benefic II, but with a 2.5 sec cast time they'd lose their mobility and weaving abilities if used alone, and Benefic II spam is expensive unless they use Lightspeed. They would benefit from free damage with Earthly Star, though.
WHM: Can use Cure, and with Freecure they'd get an occasional free 700 potency nuke, or spam Cure II with Thin Air. Regen would be an efficient, more powerful version of Aero. Assize would become 600 potency of damage. Under the current system, this would also generate Lillies...I guess.
This would probably have to be on a very long cooldown, though. What do you guys think?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

