Quote Originally Posted by Naqaj View Post
It helps putting the feedback you read on these boards in perspective. Someone who played EQ, DAOC or WOW will find aspects of XIV innovative that someone who got into MMOs with FFXI might take for granted, and vice versa.
I played FFXI. A lot (five years). They're still an innovation even over the FFXI system. In FFXI crafting was still just a time/money sink, with no real role other than generating goods and revenue. The job system of FFXI offers the ability to switch jobs, but the degree of customization is actually pretty negligible, as you can chose only a job and a subjob, and the viable combinations of jobs/subjobs are very limited.

From my point of view FFXI was a step in the right direction (systems-wise), but the true full-fledged innovation comes with FFXIV.