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  1. #1
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Quote Originally Posted by Okipuit View Post
    Hey everyone!

    We Just wanted to give you some insight about the current plans for inventory management:
    In 2.0, items will be stored in a 5x5 bag. When viewing the contents of the bag, it is possible to display them in a list with the most important items sorted on top.
    In addition, when repairing items, the list will display items that can be repaired at the crafter's current level. The items in worst condition will be displayed at the top.
    We may also consider additional sorting functions if there are enough requests, so please let us know what you think.
    So what your saying is there still isnt going to be enough item slots in 2.0?
    & are you still going to cut down the slots inthe retainers?

    Could you please smack the developers up the side of the head on my behalf if this is the case! Then get them to look at the number of items involved in the game, from the items you get from DOL, DOH, battle. ~materia & catalyst.
    Also if dated recipes are being removed in 2.0 ~ you will need multipul sets of 2~6 different items from both DOL & battle to make 1 item, just to start leveling up your DOH. & those items from the new recipes take up 1 slot each time you make them since they dont stack.

    Also if no changes are done to the current way they level up you will need to do an average of around 60 crafts (at around lvl 25 just to get 1 level) (without any buffs as its the best balanced way to look at it) & now times that by 6 or 7 different crafts your leveling. you do the maths on items needed + item produced & slots used on top of a already full inventory.

    Arguably you dont need to level them all up at the same time but in the same respect you should be able to.

    Then you have DOL tools, clothes, DOH tools clothes, Battle weapons clothes classes & jobs & also as your leveling them up you have items from 2 different leveled weapons/tools you need to carry until you level up.

    More info would be nice because as it stands 2.0 it doesnt look good. & as it is pre 2.0 it could be better.
    (1)
    Last edited by prymortal; 06-19-2012 at 03:19 PM. Reason: more points.

  2. #2
    Player
    Dgsoil's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    257
    Character
    C'desh Lios
    World
    Sargatanas
    Main Class
    Rogue Lv 90
    They have also mentioned that we will have a "mannequin" system so that our gear sets are stored on those instead of taking up inventories for the jobs we are using, how many I don't remember if they specified, but if it's more then 2 it shouldn't be too bad. The only real problem you will have then is narrowing down which job set mannequins you would have prepared.
    (1)

  3. #3
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Dgsoil View Post
    They have also mentioned that we will have a "mannequin" system so that our gear sets are stored on those instead of taking up inventories for the jobs we are using, how many I don't remember if they specified, but if it's more then 2 it shouldn't be too bad. The only real problem you will have then is narrowing down which job set mannequins you would have prepared.
    Hmm, I just imagined Erza Scarlet from Fairy Tail in how she equips her gear by summoning it from a pocket dimension.

    Neat.

    (0)

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jacien View Post
    Hmm, I just imagined Erza Scarlet from Fairy Tail in how she equips her gear by summoning it from a pocket dimension.

    Neat.

    Yes please ... Ideally they should give us a mannequin for every class

    Quote Originally Posted by Sagagemini View Post
    A shared bank between characters would be nice.
    This would be really nice.
    (0)
    Last edited by Jinko; 06-20-2012 at 02:02 AM.

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by prymortal View Post
    So what your saying is there still isnt going to be enough item slots in 2.0?
    & are you still going to cut down the slots inthe retainers?
    100 slots each chars * 8 chars on the same server = 800 slots thanks mail system.

    And don't forget possible new storage options. With 2.0 or short after we get housing and I hope we have wardrobes, weapon cabinets, shelves for our crafting mats and other furniture there.

    The inventar should only be for the items we would need during our fights, not be our storage.
    (1)

  6. #6
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Felis View Post
    The inventar should only be for the items we would need during our fights, not be our storage.
    Indeed, that's what retainers are for.
    (0)

  7. #7
    Player
    Kalsic's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Tes Lyn
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Okipuit View Post
    Hey everyone!

    We Just wanted to give you some insight about the current plans for inventory management:
    In 2.0, items will be stored in a 5x5 bag. When viewing the contents of the bag, it is possible to display them in a list with the most important items sorted on top.
    In addition, when repairing items, the list will display items that can be repaired at the crafter's current level. The items in worst condition will be displayed at the top.
    We may also consider additional sorting functions if there are enough requests, so please let us know what you think.
    I don't mind the 5x5 bag, but it would be nice to have an all-in-one option to display bag items in one window.
    (3)

  8. #8
    Player
    Soulfire's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Maki Amiyuki
    World
    Masamune
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Okipuit View Post
    We may also consider additional sorting functions if there are enough requests, so please let us know what you think.
    Another sorting function? Hmm...

    I think it would be nice to have an optimal gear sort that works based on the current job. I like to switch it up now and then depending on the situation, but hunting things down is a pain. If it turns out you can have multiple mannequins for each class, though, then I guess it wouldn't be entirely imperative.
    (1)

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