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  1. #21
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Seraphor View Post
    I think either a potency buff, or allowing you to continue your combo, would work well, but not both at the same time.
    To elaborate on this, if you buff them in both aspects, then they risk becoming a normal part of the rotation, instead of an emergency/situational skill that you ideally want to avoid, but is still useful for when you're not in melee range.
    (1)

  2. #22
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Seraphor View Post
    To elaborate on this, if you buff them in both aspects, then they risk becoming a normal part of the rotation, instead of an emergency/situational skill that you ideally want to avoid, but is still useful for when you're not in melee range.
    Yeah, that was my main point. And it is why I think a simple removal of combo breaking should be enough. Maybe even tiny potency nerfs together with it.
    (0)

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