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  1. #1
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    In raid environment, SCH and AST are the current meta, but I believe WHM is still the strongest option for dungeons.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jollyy5 View Post
    In raid environment, SCH and AST are the current meta, but I believe WHM is still the strongest option for dungeons.
    WHM is only really best in fights when you have early and strong mob AoEs to stun that would otherwise force your melee out and thereby disrupt AoEing, which are few even in the instances that have them at all. In any other situation, WHM is the worst speed-runner, even if not by a huge margin.
    (0)

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shurrikhan View Post
    WHM is only really best in fights when you have early and strong mob AoEs to stun that would otherwise force your melee out and thereby disrupt AoEing, which are few even in the instances that have them at all. In any other situation, WHM is the worst speed-runner, even if not by a huge margin.
    Depends on the dungeon. AST has an instant stun, but WHM has a constant stun for at least 2 gcds before they become immune for a time. Assize is also instant 300 potency on all targets within range, and that is something no other healer has. This is extremely beneficial in dungeons when low HP adds swarm in, which is common in dungeons. You can argue Miasma 2 and Earthly star all day, but WHM will rid of them faster each and every time. Especially if you add a SC+holy in there on top of assize.

    AST and SCH overall DPS might be higher, but I am curious about their burst damage, which seems to be strongly in favor of WHM. And overall DMG don't mean dick when the fights aren't long enough to make them an argument. And we're talking dungeons here.
    (1)

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