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  1. #51
    Player
    Cleanse's Avatar
    Join Date
    Jul 2015
    Posts
    298
    Character
    Marshal Renew
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SomeRandomHuman View Post
    Just because you can go to the server doesn't mean you should. SE enabled yes, but ultimately the people that went for it are what are causing the problem.

    The reason for the overpopulation isn't the issue, the server crashing an entire DC and taking all the other servers with it is the issue.
    If the server is unlocked and/or accepting paid transfers, how is it the player's fault?

    In a pay to play game (with a cash shop on top), SE should feel that investing in modern server technology is well worth the expenditure. They have had a few years to plan for an overhaul. Tacking another datacenter on and calling it a day is a bit silly. There is a reason people congregate to a bigger server, people to play with. MMOs are more fun on populated servers.
    (3)

  2. #52
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Cleanse View Post
    That was the point. They have the server visitation tech, find a way to use that feature to spread the load on bottlenecks. Investment in their servers should be the #1 priority. All of the fantasias people buy should have it be worth it. It's 2018 and people still need to use a vpn in order to have a stable connection.
    A VPN has nothing to do with server stability.

    Server visitation has nothing to do with spreading the load for bottlenecks. Instances aren't per world, they are per datacenter. Adding 50% more instance servers with a new datacenter will solve bottlenecks, hence the solution they came up with.
    (5)

  3. #53
    Player
    Cleanse's Avatar
    Join Date
    Jul 2015
    Posts
    298
    Character
    Marshal Renew
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    A VPN has nothing to do with server stability.

    Server visitation has nothing to do with spreading the load for bottlenecks. Instances aren't per world, they are per datacenter. Adding 50% more instance servers with a new datacenter will solve bottlenecks, hence the solution they came up with.
    Sorry my context was not clear. My point was that since ARR people have had to pay for a vpn in order to play with a stable ping, people have had to pay (financially and socially) to move servers, and have had to pay a subscription fee. Putting the burden on the player-base again is a big letdown. Instead of investing in a proper, modern server infrastructure.
    (0)

  4. #54
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Cleanse View Post
    Instead of investing in a proper, modern server infrastructure.
    They are investing in modern server infrastructure... Just not for this game.... Final Fantasy XVI Online, please look forward to it.
    (1)

  5. #55
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    ITT: Doom and gloom, news at 11.
    (5)



    Baby, tell me, what's your motive?

  6. #56
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,069
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Hamada View Post
    More of "this does not effect me so it is not a big deal" It is a big problem, free transfer is not enough, getting gil back is not enough, getting 3 Mil for SE not giving enough inventory space is not enough, we should be getting a house back for SE's shortcoming. We should not be losing anything for a problem SE made.
    Eh... Wrong.

    It effects everyone equally at this point. There are people who agree with this decision since the beginning, players that accept the decision (some faster, some slower) and there are people who act like special snowflakes. To be honest, I feel like people that come here arguing about losing their houses are nothing but selfish. Selfish in a sense, because its all about "Im gonna lose my house! Im gonna lose my free company!"
    You should think about the whole community, and not about your own house. You get the chance to play during the early access of a expansion release. Do you really want to bother with the instance issues like last year? Even if they dont put new content behind another Raubahn Ex, the login servers will still be overloaded. And Im sure nobody here has the desire to wait 30min to actually get in the game, then get disconnected and wait another 30min in the que.

    The decision is all yours to stay in the game, your server, your data center. Yea, they had a choice to upgrade their servers, but if they cant? What else they can do? Just leave things as it is?
    (6)
    Last edited by xbahax92; 11-25-2018 at 03:55 AM.

  7. #57
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,343
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Pretty much
    Aether will be raiding.
    Primal- Casuals.
    Crystal - Role playing

    Those titles are already starting to stick when people were talking about it at fan fest.
    (0)

  8. #58
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    678
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Derio View Post
    Pretty much
    Aether will be raiding.
    Primal- Casuals.
    Crystal - Role playing

    Those titles are already starting to stick when people were talking about it at fan fest.
    That will be the fault of NA players then the bottle necking and future proofing for the game is fixed with this new data center. Now if teh great wave people are saying is going to happen occurs its as simple as locking aether a day into the transfer period.
    (1)

  9. #59
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Doozer View Post
    It literally does affect me. I'm transferring worlds once the free transfer period starts, so at the moment I'm trying to get all my ducks in a row, packing all my stuff, dealing with having to disband my FC, etc., and making sure everything is in order to leave.



    I also never said that. I said nothing about being grateful, I said it was less of a problem because transferring is free.
    Sorry, that is not really my point or what I was getting at. I mean I guess I could of just quoted "It would be a Big Problem if everyone had to shell out $18 to transfer" but I did not know it was necessary to show that was my sole focus while adding reference to other threads and comments. The blame balmung playerbase is driving me nuts, and I do not get why people want to blame a playerbase for a problem SE made.

    Anyways that one line I am quoting from you implies it is not a big deal because the cost in IRL is nothing, free transfers (thus the reason to relate that to the other posts)The problem with this is that it neglects the time people put in housing and those that manage not only their personal house but FC house as well, on top of their own FC rooms, on top of apartments, on top of the workshop.

    The other idea here is, the playerbase shouldn't be having to pay 15 dollars a month (some up to over 45 dollars a month) just to get knocked around like this. I really suspect a lot of people will want to return to Aether in fear of having dead PFs, making the situation SE trying to fix, be a bigger problem then it is now. Not only that you have a lot of lost housing.

    I also feel a lot of people miss what housing means to some people. "what is a digital house, it does not help you play the game any" the problem here is what is missed (and likely SE as well) is the time and effort one goes though to get one, along with furnishing it. A lot of people are not willing to toss that time investment away, while others may not want to repeat that time investment, some may chose to simply quit over not finding it worth it to venture that again, while finding themselves on a dead data center, be it raid or PvP (and may even effect casual stuff like maps) If it has a snowball effect, you should see why some are very concerned about this. Having 2 "RP" servers to carry most of the weight of activity issues is not a smart move.

    Quote Originally Posted by xbahax92 View Post
    Eh... Wrong.

    It effects everyone equally at this point.
    HOW? how does it effect someone who does not have a house vs someone that owns 700 + furnishings "equal"?

    You want to talk about selfish? ok, whining about 2 weeks of congestion so we need smaller dead DCs just so some "Special snowflakes" (a term you used) don't have to wait for to access an instance while demanding others lose their house and friendship ties is how I define selfish.

    What you said should be reflected right back to you:
    You should think about the whole community, and not about your own qualms over Raubahn Ex

    Who cares about 2 weeks of congestion if it means keeping the community together. The only selfish I see is you. Did you read posts of other people? I am not the only one saying 2 weeks of congestion > breaking up the community. Also I find it funny how people in your position never address PvP and queue problems during slow times (time that outnumbers congestion by a long shot) Every 2 out of 3 months the game is slow and lowly populated, how in the heck can you justify this split? Selfish? look in a mirror, your stance is the selfish one, not mine.
    (2)

  10. #60
    Player
    Alien_Gamer's Avatar
    Join Date
    Nov 2015
    Posts
    903
    Character
    Cynehild Westknight
    World
    Jenova
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Cleanse View Post
    Sorry my context was not clear. My point was that since ARR people have had to pay for a vpn in order to play with a stable ping, people have had to pay (financially and socially) to move servers, and have had to pay a subscription fee. Putting the burden on the player-base again is a big letdown. Instead of investing in a proper, modern server infrastructure.
    Your ping time is a result of many different things, only one of which are the servers themselves; by far the vast majority of what affects your ping is the ISP networks your data travels across and how they chose to route your data which SE has no control over. Using a VPN is a player choice to bypass that and hopefully get a better ping, its not something SE forces them to do.

    Moving servers is a player choice, nothing SE does forces a player to move. Blaming SE for the cost of transfers is simply not taking responsibility for your own choices.

    The only burden on the playerbase is the sub fee, everything else is optional for the players. You don't have to transfer servers at any point nor do you have to use a VPN. Those are personal choices for personal gains but they are not mandatory to play the game.

    SE has a proper server infrastructure. They're leasing rackspace from the ISP to host their games and ISPs typically have a 3 to 5 year refresh cycle for internal hardware which means FF14 is not running on antiquated hardware or poor infrastructure. If you wanted to blame SE for how inefficient their game engine is and how it handles network traffic or their decisions for back up times or character updates, that would be fair but none of that is server infrastructure.

    This new DC is new physical rackspace and server blades to host the game. Its balancing the load across more hardware leaving more room for overhead and growth which means the servers are more stable and have less issues with bottlenecks and server slowdowns. Each DC will have more room for instances preventing things like Raubahn EX at the beginning of SB, more room for housing wards, more room for dungeon/trial instances, more room for inventory, etc. This move sucks for statics, and people that try to play with others who will no longer be on the same DC but ultimately this is a huge benefit to everyone in the game and for the game in and of itself. Your request to merge the DCs would only exacerbate every issue people have had with the servers for literally no benefit to the game or players.
    (4)

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