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  1. #1
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by kikix12 View Post
    Its optimization actually is not worse than FFXIV. It is far more PING-reliant, but that's got nothing to do with optimization. If the cooldowns in that game were the same as in Final Fantasy, I'd still be playing it instead of Final Fantasy XIV because it had less issues otherwise being enjoyable enough...while being free. Really, its PING dependency is the only real issue with it.

    Unless you want to tell me that my laptop somehow plays a less optimized and more demanding game better than a more optimized and less demanding game...Yeah...no.


    The reason why Final Fantasy XIV is so restricted is not to save bandwidth, to ease up calculation costs or to get optimized. It is so restricted because doing it like that provided the developers with tools to make a lot of content at lower money and time expense. However, that comes at the cost of any single change requiring a massive undertaking. In most different games adding a new race that is not just another human is a matter of just going through a rendering of every armor on that race and making corrections only to the parts that look poorly due to the game operating on 3D models. In Final Fantasy XIV every armor needs to be redone from scratch because it operates on textures. Every change requires hundredths of hours making sure that the game will know how to react to it in every single situation. Every emote, every movement, every animation. EVERYTHING. That's why this design sucks. Changing something retroactively is massive undertaking that can require changing several percent of the game.

    The "model" of a character is actually several hundred bytes at most. It's just a few dozens of numbers that the games engine renders accordingly to a formula that it already has. Every player that have the game have the tools to render such a file.

    It really is no different than this game. Except that in this game the numbers are from 1 to 4 or some other small number while in those other games they are from 1 to let's say 100. And instead of a set of maybe 8 numbers, you have a set of 16-20 or so.
    I would not call 30-40fps in a raid optimized the fact you have to turn off all character models to get good fps let alone the fact that on some fights in TT you have to have characters on which in turn drops your fps even more means that the game has really poor optimization. https://www.youtube.com/watch?v=HyjfVfo2TRk, https://www.youtube.com/watch?v=Se_IHjSF3yo wow such optimization. and these people don't have trash computers.
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    Last edited by Pluvia; 12-02-2018 at 02:47 AM.