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  1. #31
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Flatopia View Post
    A spot in the most competitive, well tuned, and creative role set?
    Do I want Blue mage in that, as another caster dps?

    You bet I do! The jobs are honestly ass extremely viable and only really dive into extreme class picking on week 1 raids if not only day 1 or 2.
    It the casters are all fun, unique, and genuinely amazingly done! While I do agree that summoners pets could do with a client side option to make them bigger looking or something, every single caster is great!
    They’re so varied and all have unique and fun mechanics that I personally love to play!
    I’m fact all jobs do! I’m very impressed with how different the jobs feel while remaining competitive with maybe MCH being the black sheep in terms of quality of design.

    I love how they handle the jobs in ffxiv! So, yeah! I would love to see a fresh take on blue mage in easily the most consistently fun role of caster dps!

    I don’t see “just” another caster. I see “Holy cow” another caster from how well done these jobs are handled

    I'm happy you think that all the DPS casters are very different, but to me they all feel the same except they have one or two very little abilities that make them a bit unique for example "vercure " and "verraise" and Red Mage has a faster raise than Summoner but both of them can still raise. But they are all the same and I'm happy for this implementation of blue mage we are getting.

    Blue mage is a different and it's not like the other jobs, core of blue is going out there and learning spells and using spells in battle.depending on what spells you learn you can fit the role of a tank healer or DPS or hybrid. Blue Mage is a very gimmicky job
    (3)

  2. #32
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Jkap_Goat View Post
    Yes because Red Mage is a hybrid between black and white magic, so yes Red Mage does take a bit of spells from Black Mage, but blue mage isn't associated with white and black, BLU using wind, water, earth, lighting spells would be a Geomancer. And geomancer uses elemental spells

    The core of blue mage is going out and learning monster abilities

    And black mage already uses fire and lighting and ice damaging spells, so it wouldn't be any different from it either. Just the same job with "BLU" written on it.

    Seems to me like to want a very watered down blue mage far from it's identity as possible that it wouldn't be a blue mage anymore.

    "Have ocgds be things like bad breath and mighty guard and white wind as your group utility cooldowns"

    .....What? Those are healing and tanking monster abilities , not utilities cooldowns.
    Are you on the XIV dev team? To say what spells can and can't be?

    The identity of blu has always been learning enemy abilities and using them as you said. There have been other variations of the learning method. We aren't even arguing against the method they went with.

    Also, I said the spells would have that affinity. They could do usaspected damage and still fit in with the mechanic I said. Are blm and rdm geomancers for using those elements too? Are you against the iteration of blu they announced as well? They are using spells using the same elements I used. If you're not against that version of blu as well then you're a hypocrite.

    I wanted and expected a "XIV blue mage" and instead we got "FFV blue mage" with a large spell pool.
    (4)
    Last edited by jon041065; 11-24-2018 at 07:21 AM.

  3. #33
    Player
    Flatopia's Avatar
    Join Date
    Sep 2014
    Posts
    96
    Character
    Vavali Vali
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jkap_Goat View Post
    I'm happy you think that all the DPS casters are very different, but to me they all feel the same except they have one or two very little abilities that make them a bit unique for example "vercure " and "verraise" and Red Mage has a faster raise than Summoner but both of them can still raise. But they are all the same and I'm happy for this implementation of blue mage we are getting.

    Blue mage is a different and it's not like the other jobs, core of blue is going out there and learning spells and using spells in battle.depending on what spells you learn you can fit the role of a tank healer or DPS or hybrid. Blue Mage is a very gimmicky job
    Going out and learning them can still be there, I'm arguing for a coherent version of the job possibly even offered as a reward for carnival that can we use in current content as a separate mode.
    Imagine, a caster that stays a tad closer, as most monster moves are either cones or lines, it would stand to reason that their spells would have shorter range.
    Instead of just a regular AOE attack, it could be thousand needles, or a move to rival Trick Attack that gives a vulnerability up debuff? Maybe bad breath? There's so much freedom here as they've done honestly amazing jobs with designing all the jobs so far, I would love to see that same creative energy in this job instead of a hunt log with RNG
    (5)

  4. #34
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jkap_Goat View Post
    I'm happy you think that all the DPS casters are very different, but to me they all feel the same except they have one or two very little abilities that make them a bit unique for example "vercure " and "verraise" and Red Mage has a faster raise than Summoner but both of them can still raise. But they are all the same and I'm happy for this implementation of blue mage we are getting.

    Blue mage is a different and it's not like the other jobs, core of blue is going out there and learning spells and using spells in battle.depending on what spells you learn you can fit the role of a tank healer or DPS or hybrid. Blue Mage is a very gimmicky job
    If you're playing RDM like SMN, vice versa, ir pretending BLM plays similarly to either of them I have a bridge to sell you. Superficially they all cast, yes; SMN has a three segmented rotation (ruin dwt bahamut), BLM is a game of predict movement and gambling on cast time ans worth vs mechanic resolution, and RDM is a game of fast math and resource management to make the most use out of the melee combo without capping out on the mana gauge.
    (2)

  5. #35
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Flatopia View Post
    Going out and learning them can still be there, I'm arguing for a coherent version of the job possibly even offered as a reward for carnival that can we use in current content as a separate mode.
    Imagine, a caster that stays a tad closer, as most monster moves are either cones or lines, it would stand to reason that their spells would have shorter range.
    Instead of just a regular AOE attack, it could be thousand needles, or a move to rival Trick Attack that gives a vulnerability up debuff? Maybe bad breath? There's so much freedom here as they've done honestly amazing jobs with designing all the jobs so far, I would love to see that same creative energy in this job instead of a hunt log with RNG
    Speculation territory based on the fact that we don’t know what the future holds for blu. These are based on the assumption of a worst case scenario tha t we don’t even know will come to fruition. This is the problem. We do not know what the future holds for blu.
    (2)

  6. #36
    Player
    Flatopia's Avatar
    Join Date
    Sep 2014
    Posts
    96
    Character
    Vavali Vali
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Darkpaw View Post
    Speculation territory based on the fact that we don’t know what the future holds for blu. These are based on the assumption of a worst case scenario tha t we don’t even know will come to fruition. This is the problem. We do not know what the future holds for blu.
    No I base these assumptions off of elements already present in the game. And we do know the immediate future of Blue Mage, in that it will not be allowed to pursue modern content under the format it is being given. They have given a very clear idea of what Blue Mage will be in that you are given a log with only the area listed of where the move is from, you enter, see the move, defeat the monster and hope the RNG gives you the move. After you have collected enough moves to your liking you enter an arena.
    These are all things they have clearly said and are all the things I base the job off of now. There is no reason to assume there is a secret underbelly to this minigame that they have hidden for no reason when they have been extremely up front of the core mechanics.

    This is not assumption, this is understanding the information put forth.
    (2)

  7. #37
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    And once again there’s a few key phrases. “Immediate future.” Aka we know the plan at implementation not going forward from implementation. Basing assumptions on select pieces of information does not change that it is an assumption aka speculation. They have not given a clear idea of the future of the limited job system or blue mage because while it feels like we got a lot of information. We didn’t. Especially in regards to the limited job system and it’s future. Our understanding is limited because the information we have to process is limited.

    I can call a rose a daisy and it doesn’t change the nature of the rose or it’s scent or it’s appearance. Call it assumptions, call it reasoned arguments, call it whatever you like. It’s speculation based on limited information and fear of a worse case scenario that could all be remedied by taking a step back. Waiting a few weeks and experiencing it for yourself to justify your suspicions or change your opinion. A little patience and an open mind go a long way in making a cohesive and responsible argument. And an even longer way towards giving constructive feedback.
    (2)

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