Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 84
  1. #71
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by MeowingKittens View Post
    how does this ruin things for you RIGHT NOW?
    With the introduction of Limited Jobs, it is now possible that any job that's not yet in the game could be introduced as a Limited Job instead of a normal job you can play the game with. Didn't they pretty much threaten that Beastmaster might see the same treatment? That is the job I wanted most but not like that. I'd rather wasn't implemented at all because at least then there is a continuing hope to get it as a normal job.

    The concept of Limited Jobs is the problem. The game play of individual Limited Jobs is not the problem. I'm sick of being told to try BLU first because the game play is irrelevant. RIGHT NOW we know Limited Jobs are coming. The cat is out of the bag already. What does it accomplish to wait months before saying "I don't like Limited Jobs, don't want BLU to be one and don't want more of them"?

    And yeah I know this is supposed to be a positive thread but when people express their positivity by taking shots at other people's feedback, I think it's fair to respond.
    (6)
    Graphics
    MSQ
    Viper

  2. #72
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Reinha View Post
    With the introduction of Limited Jobs, it is now possible that any job that's not yet in the game could be introduced as a Limited Job instead of a normal job you can play the game with. Didn't they pretty much threaten that Beastmaster might see the same treatment? That is the job I wanted most but not like that. I'd rather wasn't implemented at all because at least then there is a continuing hope to get it as a normal job.

    The concept of Limited Jobs is the problem. The game play of individual Limited Jobs is not the problem. I'm sick of being told to try BLU first because the game play is irrelevant. RIGHT NOW we know Limited Jobs are coming. The cat is out of the bag already. What does it accomplish to wait months before saying "I don't like Limited Jobs, don't want BLU to be one and don't want more of them"?

    And yeah I know this is supposed to be a positive thread but when people express their positivity by taking shots at other people's feedback, I think it's fair to respond.
    This exclude the very high probability of jobs not even coming to FFXIV at all in the first place if SE can't or don't want to force them into the mold. Which is pretty much the stance they had on BLU for more than four years, and is now what they implied when suggesting Beast and Puppet masters.
    On the other hand, there is absolutly nothing to back up the idea that these jobs would've eventually made it into FFXIV as regular jobs. This is an assumption people seems make, which holds no grounds and even goes against official statements from SE. So it's pretty safe to assume that these jobs would have never seen the light of Hydaelyn (which is backed up by Square Enix's position), instead of assuming the opposite without any kind of proof or even hint.

    So, now, some people say that they'd prefer these job not coming at all instead of coming as limited job - if it was the only two possible choices (which, again, is the most plausible case given SE's position). But that's stripping something that other people might like simply because you don't like it (general "you"). In short, this is why we can't have nice things. I'm not saying that you are saying that. I'm simply hoping this is not your stance on the matter, as I cannot support this kind of selfish statements (ie "I don't like it so nobody should have it").

    Also, regarding this in particular...:
    That is the job I wanted most but not like that.
    That argument can be made in both sides, and was pretty much the very criticism of a lot of people when they introduced Summoners, to take the most memorable example.
    If BLU was implemented as a regular job, I could very well say "that is the job I wanted most but not like that", and it'd be as valid as yours.
    (9)

  3. #73
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Fyce View Post
    This exclude the very high probability of jobs not even coming to FFXIV at all in the first place if SE can't or don't want to force them into the mold. Which is pretty much the stance they had on BLU for more than four years, and is now what they implied when suggesting Beast and Puppet masters.
    This so much.
    I think it´s not about "limited" or "normal" job.
    It´s about "limitied" or "not at all".

    Of course i can´t look into Yoshi´s or SE´s heads, but thats the strong impression i get about this topic.
    (5)

  4. #74
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Laphael View Post
    This so much.
    I think it´s not about "limited" or "normal" job.
    It´s about "limitied" or "not at all".

    Of course i can´t look into Yoshi´s or SE´s heads, but thats the strong impression i get about this topic.
    Yoshi P said that there was no way to add rdm into the game years ago and they eventually made it happen because of all the requests so a lot of us expected the same if/when blu was added. That in the best case scenario, rdm and/or blu would be what would make them expand what is allowed with their rigid trinity system. Instead, it sounds like we are getting the first job that is just going into a box of it's own to be somewhere in the corner of the room instead of in the full game. That they are not trying to push the limits of this trinity system for the current jobs.
    (1)

  5. #75
    Player
    Mholito's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by jon041065 View Post
    Yoshi P said that there was no way to add rdm into the game years ago
    Can you tell me when this was said, because I can't recall him ever saying that, and you are the only person I've seen bring it up.
    (4)

  6. #76
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mholito View Post
    Can you tell me when this was said, because I can't recall him ever saying that, and you are the only person I've seen bring it up.
    I don't remember if it was in an interview or live letter but it was around the time Yoshi P was talking about how he thought blu could work in the game as a solo job. For rdm, he said he wasn't sure how to make rdm work since he would want the focus on buffing/debuffing and there wasn't a support role in the game. My wording in the previous post was bad as I shouldn't have said "no way" and instead that "he didn't know how". The point is that they made rdm work in the game even if some people dislike what it lost to get it there. Personally, I wish it had stronger melee elements. If they were able to make rdm work then they could have done the same with blu although I think most of us agree that we would have liked them to expand the trinity system if not just get rid of it all together. From the info we got during the live letter last month, it doesn't sound that is the purpose of limited jobs and that they are instead just going to be pieces of side content while the rigid trinity remains for the current jobs and some of the future ones. I don't like the view point of "well better limited job than nothing" and think we should expect more from the devs.
    (2)
    Last edited by jon041065; 12-18-2018 at 10:14 AM.

  7. #77
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Still standing my support for BLU, also Yoshi p said that when the dev team was implementing RED mage into FFXIV , he was thinking if rdm should be a healer or DPS because of it's white magic abilities it is known for but he just made it a DPS with one healing ability
    (2)

  8. #78
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by jon041065 View Post
    The point is that they made rdm work in the game even if some people dislike what it lost to get it there.
    That's a faulty comparison since unlike Blue Mage, Red Mage was able to maintain its identity translating to FFXIV because it had been so across the board throughout the series. With Blue Mage though, Yoshi was well aware that a lot of the focus on job identity was on how it learned spells, so the problem was to sacrifice either a huge chunk of its identity or sacrifice its place as a job like any other.

    And before you say "but it can work", I made this concept for it during Heavensward that proved that Blue Mage would just be too unpopular if it lost that "open-world learning" component, as it's just far too ingrained into the identity of Blue Mage. You're more than welcome to try cooking up a concept for it, but you'd have to bear in mind that devs will always know more about their game than the players ever will at any point in time.
    (2)

  9. #79
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Canadane View Post
    Like'd from me.
    As I said with every other BLU topic I bothered to come across, the game needs more content like this.
    A Limited Job system is a great stepping stone for people who'd otherwise not do mid-range or solo content.
    I agree with this. And not everything is about raiding savage content, SE have to appease those that do not raid either
    (5)

  10. #80
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    I'm so excited for Blue mage. I don't raid much and I'm happy to have in-between things to work on with Blue. It will be even better next expansion when I can work on my level 60 birds. It's nice to have a job that you can go back and try to solo content or create new ways to beat content. This is only the beginning. I'm excited to see where this goes.

    I feel bad for people who didn't get what they want but people who don't raid but like semi challenging content need more thing to do than the brain dead dungeons and 24 man raids. They get old so quickly especially if you play frequently. I hope 5.0 is filled with more content in the halfway zone.
    (4)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast