Quote Originally Posted by Mholito View Post
It's kinda sad that you can't say anything positive about BLU without attracting this crowd:
It's kinda sad that you can't say anything negative about limited BLU without getting attacked for your point of view. I have said multiple times that there are people on our side that are being too negative saying things like there is no point in solo content in MMORPGS but there are more of us saying that we would like to see BOTH sides get what they want and think it's possible.

Quote Originally Posted by MeowingKittens View Post
But maybe marketing it as "limited" perhaps wasn't the best way to present it. It gives the impression it is a watered down or beta of a full-fledged job, when the reality is it's something completely different that doesn't fit into the mold of the other combat jobs.
Calling it something else wouldn't change the fact that it is restricted in a way that our side finds unacceptable.

Quote Originally Posted by MeowingKittens View Post
Maybe they could have had blue keep what gives it its identity and made it raid ready and balanced. But they didn't, and they were under ZERO obligation to ever do so; regardless of what anyone has to say about how "easy" it would be. WE are not in the ones calling the shots. And it's okay to be disappointed or apprehensive about their choice to impliment blue as they are.

But that doesn't mean people can take that disappointment and start making demands to Yoshi and team. As our own knowledge of the job is quite limited itself, pretty much everyone's opinion about how the job will ACTUALLY function (and if it was worth the time and resources) is worth absolutely nothing because they are uninformed and uneducated.
We don't know everything about limited blu yet but they did present some of their design choices and the reasons why and that's what we are against. Info that we have already been given and that we are giving feedback on it. SE isn't obligated to do what we want but were people wrong to complain about 2.0 smn and about bow mage in Heavensward? Is it wrong that our side is giving feedback on what they have already told us?

Quote Originally Posted by MeowingKittens View Post
Maybe it'll actually be really fun and something to fill the time waiting on those long DPS queues. Maybe it will be complete trash. No one knows. I think they are aware they are taking a risk with this job, but I'd rather them do so and fail than have never tried. It won't ruin anything about what's already enjoyable about the game.
Glad the job that many of us waited years to main could potentially serve as a time killer why you wait in queues. That makes it sound more like a mini game than an actual combat job and that's what we are against.

Quote Originally Posted by Ramesses View Post
Full disclosure... I am excited and thoroughly looking forward to playing the Blue Mage job exactly as it has been designed by the Dev Team.

Since it's announcement, I've been very amused at the general amount of negative uproar generated from the fact that it is a limited job with its own unique approach to solo play. Thus, I've generally steered away from making comments on the issue, maintained a comfortable seat on the sidelines with my popcorn and have been watching the drama unfold.

I also continue to find it incredibly fascinating how there are extremely few people who understand that there is a massive demographic of players around the world who prefer aspects of solo play for a multitude bevy of reasons.

In fact, I personally have a couple friends (who I have met since my FFXI days) who are thrilled about the possibilities that BLU's solo play brings because they are dealing with aspects of social anxiety... one is in Amsterdam (she absolutely hates raiding), the other is in Japan --he got me into the dot.hack GU games back in 2007 and helped me understand what his life was like as hikikomori, which is now a global issue.

There are times that the human condition makes us oblivious to the struggles of our fellow human standing right beside us... I keep learning a lot more about my staff at work just by interacting more with them; not just by hanging out with them at the pub now and then. This was also true for me even back in grad school. Thus, I admire the fact that the Devs seriously sat down to develop a concept that would cater to one of the ideals of solo play while also emphasizing a method for people to interact more. That is just gold.

So yes... bring on Blue Mage as it is and let's all test drive it thoroughly before making judgement... let's have fun with it first and work together to work out any future kinks we find. Heck, I might even create a linkshell called "Blue Man Group" when it releases. Phenomenal show by the way.
Just as there are people from your side that are oblivious to the fact that a lot of us wanted to main blue mage so will be disappointed no matter how fun the limited blu content might be. Jobs shouldn't cater to any single type of player. They should be for everyone then there be types of content for you to choose to take the jobs into.

There are people on our side that are just against solo content period but it's disingenuous to act like there isn't more of us that are saying we want both sides to get what they want. Solo content can be added to the game and NOT require solo jobs.