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  1. #21
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by jon041065 View Post
    You're correct on some things and wrong on the others.
    I wish I was wrong on some of those things. I really do. But I am afraid that no version of BLU will keep an overly invested player from getting upset if the job doesn't fit their mold, and strongly voicing those opinions on these forums. Just look at the backlash we're having currently. Do you believe that even amongst the opposers of this version of BLU, that they are all of one mind how BLU should work?

    Most jobs have deviated from their original concepts in order to fit the FFXIV mold. Some have a new (or no) identity as a result. BLU is a whole different animal though. This job stands to suffer the most loss of identity and original concepts from days past by the constrictions of FFXIV. You say that the community would be happy and accepting with a middle ground here, but it couldn't be further from the truth. They might be now. Now that they know what they're getting and are willing to loosen up their ideals revolving around BLU. But if BLU was released this late into an expansion, and made viable for raids it would be utter chaos for the devs.

    Also, what's with this "raiders are going to need something to do after they burn through the next tier" as a reason against a full version of blu? A lot of us, raiders and non-raiders, wanted to have blu as our main in the FULL game.
    That's not what I meant at all. If I was taking any jabs, it was at how quickly fresh content is burned up. Choosing a job to be your main before you even played it, let alone it being released, is indicative of being overly invested in it. I won't dismiss the curveball though. SE definitely threw one as everyone would expect a new job to be viable for all content. However, you have to take a step back. How realistic is it really, for the devs to release a new job late into an expansion, and it can slide right into the current raid tier?
    (5)

  2. #22
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 90
    I think it is a little weird that there are so many people who are mad about this, especially people who say "Blue Mage is my favorite job." If it was truly you're favorite job you would be over the moon that your "favorite" job is getting added to the game AND it is the only job to have IT'S OWN CONTENT! I would kill to have something like this for Summoner... Are you kidding me? The Fact that Blue Mage gets to have it's own Monster Arena type content that no other job can do is amazing! I feel like to many people are crying because the word Limited is attached to the from of the word Job and they feel somehow they are getting cheated out of something when in reality Blue Mage Players are getting more than any other job has been given thus far. Be happy it is even being added to the game.

    "But I want to be able to play in a party" Then make a premade party... how hard is that? "But I can't do end game content" Ok I understand that, but you have 15 other jobs you do end game content with, I fail to understand the problem. You know what you can do that other jobs can't do? LEARN ABILITIES FROM MONSTERS OUT IN THE WILD. You can go explore the world and see all the beautiful places they have created WITH OTHER BLUE MAGES I might add, in a party and learn abilities together. WOW! You also have content tailor made just for you.

    Sorry for the rant, I just don't understand how everyone can be so "enraged" about this implementation when it hasn't even been added to the game yet. You have absolutely no idea how it's going to play or what it's going to be like. Had they made it a regular job it would either be overpowered or underwhelming and people would still be bitching. Let it be what it is and see how it goes. If it sucks then it sucks, but at least reserve your judgment until then. I'm going to laugh when it comes out and it is the most fun thing to be added to the game in a long time.
    (10)

  3. #23
    Player
    Skyskip's Avatar
    Join Date
    Nov 2018
    Posts
    90
    Character
    Kip Skyskip
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Haxaan View Post
    I think it is a little weird that there are so many people who are mad about this, especially people who say "Blue Mage is my favorite job." If it was truly you're favorite job you would be over the moon that your "favorite" job is getting added to the game AND it is the only job to have IT'S OWN CONTENT! I would kill to have something like this for Summoner... Are you kidding me? The Fact that Blue Mage gets to have it's own Monster Arena type content that no other job can do is amazing! I feel like to many people are crying because the word Limited is attached to the from of the word Job and they feel somehow they are getting cheated out of something when in reality Blue Mage Players are getting more than any other job has been given thus far. Be happy it is even being added to the game.

    "But I want to be able to play in a party" Then make a premade party... how hard is that? "But I can't do end game content" Ok I understand that, but you have 15 other jobs you do end game content with, I fail to understand the problem. You know what you can do that other jobs can't do? LEARN ABILITIES FROM MONSTERS OUT IN THE WILD. You can go explore the world and see all the beautiful places they have created WITH OTHER BLUE MAGES I might add, in a party and learn abilities together. WOW! You also have content tailor made just for you.

    Sorry for the rant, I just don't understand how everyone can be so "enraged" about this implementation when it hasn't even been added to the game yet. You have absolutely no idea how it's going to play or what it's going to be like. Had they made it a regular job it would either be overpowered or underwhelming and people would still be bitching. Let it be what it is and see how it goes. If it sucks then it sucks, but at least reserve your judgment until then. I'm going to laugh when it comes out and it is the most fun thing to be added to the game in a long time.

    Dear lord, it doesn't have to be added to the game for us to take issue with the restrictions. Yes, there's 15 other jobs in the game, but guess what? NONE of them are BLU, so that's completely irrelevant. It's own content does not make up for it not being able to access the rest of the game like the other jobs.

    Sure, I like the learning mechanic and I'm sure the carnival will be fine, but I'd trade all that shit away in a heartbeat to make it a real job. Because glorified triple triad ain't worth losing the ability to main it.
    (10)

  4. #24
    Player
    Mibgestalt's Avatar
    Join Date
    Oct 2015
    Posts
    86
    Character
    Keiten Shinkugan
    World
    Exodus
    Main Class
    Machinist Lv 60
    People wanted Blue Mage in FFXIV to actually play Blue Mage in FFXIV. People being upset that an arbitrary line was drawn solely for this job when every other job has been restructured to fit the game it's in is perfectly valid. Blue Mage is no more unworkable in the trinity than Red Mage was.

    You can be excited for this iteration of Blue. I think most people who want to raid as it are happy with what the solo content represents and how true to the flavor it is. That doesn't mean the dev team could not have done a better job in regards to its interaction with the rest of the game. They absolutely could have.

    The answer to jobs and problems like this shouldn't be limitation, it should be expansion.
    (7)

  5. #25
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    I don't think the "limited" status is permanent. I want to find a recording of the FanFest so I can listen more closely to what Yoshi P said, because I believe he suggested that eventually BLU was going to gain access to all content: PvP, raids, deep dungeon, duty finder, etc.
    (2)
    Three Ilm Knights, One Thousand Malm Road

  6. #26
    Player
    Skyskip's Avatar
    Join Date
    Nov 2018
    Posts
    90
    Character
    Kip Skyskip
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kikoten View Post
    I don't think the "limited" status is permanent. I want to find a recording of the FanFest so I can listen more closely to what Yoshi P said, because I believe he suggested that eventually BLU was going to gain access to all content: PvP, raids, deep dungeon, duty finder, etc.
    Unless there was a mistranslation issue, I don't believe that is the case. If it were, this wouldn't even be an argument to begin with.
    (5)

  7. #27
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Khalithar View Post
    I've had an epiphany about blue mage that's changed how I personally see the job.

    When it comes to purely solo battle content, the game is pretty sparse on offerings. You can do battlecraft leves and solo old content, that's about it. The other solo activities (gathering and crafting) all have their own associated classes and gear and abilities they utilize.

    What's happening is this: Blue mage is to solo battle content what crafters/gatherers are to solo non-battle content. But because they're locking it behind a specific job everyone is all pissed about it though whether you believe that's justified or not is up to you. By making this decision they're adding their own unique solo battle content with enemies to fight and things to collect (abilities in this case) but also locking a highly requested job (essentially) behind a solo only setup.

    I guarantee you that if they added the carnival as a battle square style mini-game with a huge selection of enemies to fight with associated achievements, then there would probably not be nearly as much complaining. Once I started looking at blue mage as the combat content equivalent of what gatherers/crafters are to solo non-battle content I stopped thinking that it was a bad idea. I'm not exactly pleased that they're locking me out of the DF with it though as I actually prefer leveling through dungeons and making a full premade isn't an option 24/7, especially with everyone that's going to be leveling blue mage! Now that I've rethought my position I'm ok with seeing how it's implemented. But I still stand firmly by my belief that sooner or later they'll cave and balance it for parties. By making it solo only, I think they'll start to realize it might not be worth the resources.
    Most on my side would agree with everything you said here if/when the "limited job" restrictions were cut. Thanks for trying to see both sides of this. I really do wish there were more like you to help us reach a middle ground or else there's a good chance of what you said will happen. I don't want SE to decide the side content isn't worth the resources. I want people people to have that but also my side to get our full job. Maybe if we told them we were fine with a slower patch cycle or slower roll out of some features then we most of us could get things we want.
    (2)

  8. #28
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Gemina View Post
    I wish I was wrong on some of those things. I really do. But I am afraid that no version of BLU will keep an overly invested player from getting upset if the job doesn't fit their mold, and strongly voicing those opinions on these forums. Just look at the backlash we're having currently. Do you believe that even amongst the opposers of this version of BLU, that they are all of one mind how BLU should work?

    Most jobs have deviated from their original concepts in order to fit the FFXIV mold. Some have a new (or no) identity as a result. BLU is a whole different animal though. This job stands to suffer the most loss of identity and original concepts from days past by the constrictions of FFXIV. You say that the community would be happy and accepting with a middle ground here, but it couldn't be further from the truth. They might be now. Now that they know what they're getting and are willing to loosen up their ideals revolving around BLU. But if BLU was released this late into an expansion, and made viable for raids it would be utter chaos for the devs.


    That's not what I meant at all. If I was taking any jabs, it was at how quickly fresh content is burned up. Choosing a job to be your main before you even played it, let alone it being released, is indicative of being overly invested in it. I won't dismiss the curveball though. SE definitely threw one as everyone would expect a new job to be viable for all content. However, you have to take a step back. How realistic is it really, for the devs to release a new job late into an expansion, and it can slide right into the current raid tier?
    I am one of the people that are against the limited job version of blu. Just like other jobs we currently have, no iteration would please everyone. I think there would be a net increase of happy players if blu were a full job. There would definitely be more happy players if your side got to keep your content and my side was told we would have to wait in order to get the version of blu we want using a different job crystal. I know I personally would go with that last one.

    A lot of us would argue that rdm had the most to lose as it is the most hybrid job until you get to things like freelancer. They made it work though and most agree with that. I would like it to have a stronger melee component but it's definitely a fun job to play.


    On your last point, that's what most people thought when we heard "limited job" and that it would be capped at 50. That they didnt want to have to adjust the current endgame to fit blu. Most of us on my side would have been perfectly fine with that.
    (4)

  9. #29
    Player
    jon041065's Avatar
    Join Date
    Aug 2013
    Posts
    399
    Character
    Amson Beoulve
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mibgestalt View Post
    People wanted Blue Mage in FFXIV to actually play Blue Mage in FFXIV. People being upset that an arbitrary line was drawn solely for this job when every other job has been restructured to fit the game it's in is perfectly valid. Blue Mage is no more unworkable in the trinity than Red Mage was.

    You can be excited for this iteration of Blue. I think most people who want to raid as it are happy with what the solo content represents and how true to the flavor it is. That doesn't mean the dev team could not have done a better job in regards to its interaction with the rest of the game. They absolutely could have.

    The answer to jobs and problems like this shouldn't be limitation, it should be expansion.
    YES! We shouldn't be settling for less. We should ask for more and then be patient while the devs work on it.
    (3)

  10. #30
    Player
    8bitbadguy's Avatar
    Join Date
    Jan 2015
    Posts
    20
    Character
    Kerori Perori
    World
    Balmung
    Main Class
    Scholar Lv 100
    I'm personally excited for the solo overworld-version of Blue Mage!!!!
    (6)

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