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  1. #1
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,801
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    If this were possible, SE would make absolute bank off of it. And this is coming from someone who has all crafters and gatherers max leveled and melded (I love crafting/gathering!)

    Beast tribes do make it a lot less painful but in the beginning it is a huge pain, and they really could do something to boost the XP around the 40-50 stages
    (1)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Judas_Ramirez View Post
    snip
    After you said this...

    Quote Originally Posted by Judas_Ramirez View Post
    (Speaking from experiance 9 days left on my first 30 days)
    You haven't really played the game enough to be commenting on me leveling my own jobs when as someone as already stated, they are still higher than your own, (though it isn't really necessary to bring up anyway). But people can use alts on the forums which don't represent all their characters in the game, so trying to stat shame doesn't really hold much sway.

    My experience with leveling crafters/gathers has been fine, and maybe if I enjoyed those classes they would be max level, but it's not really of much interest to me. I still know my options on how to level and how effective each method is, so all I can say is don't expect everything to be handed so easily within just 30 days.
    (0)

  3. #3
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Adding level boost to DoH and DoL can trow balance of. Being certain items are needed to rank up or advance content is best to just let people level it up and learn the mechanics. DoW and DoM is pretty straight forward and can be done regardless of skill and basic to learn unlike other disciplines which require attention on their actions in order to produce a product. Besides it's not hard to make gill and most can just do leves with HQ items. That or ask FC members to get you the items. After all FC's are suppose to help memebrs right? Oh wait most only care about their progression lol time to get a sugar daddy or get married.
    (1)

  4. #4
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Sing me up I will buy it.
    (0)

  5. #5
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    I’m not being serious here, but if they add boosts for DoL and DoH, they should add boosts for Eureka.

    Then if they add boosts for Eureka, they should add story skip for 24 person raids.

    Then if they add story skip and level boosts for those, they should add level boost for Chocobo companion.

    Then if they add those they should add story skip to Palace of the Dead and Heaven on High.

    Then if they add those they should add story skip for raids.

    Cause, we all know real endgame is complaining on the forums that we are bored with nothing to do?
    (3)

  6. #6
    Player
    ErebosWolfy's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    1
    Character
    Kuro Drakon
    World
    Diabolos
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Daniolaut View Post
    Cause, we all know real endgame is complaining on the forums that we are bored with nothing to do?
    My favorite part about this is the portion of the people who do this and haven't even finished leveling a class/job yet. There is ALWAYS something to do, even if that something doesn't really provide much of a benefit to you to do. For example, let's say that, hypothetically, you have completed all of the content in the game, farmed everything worth farming, collected everything worth collecting, leveled every class/job to max level, the hypothetical "everything" if you will to the point where you can no longer make any progress. As far as making progress goes, there's nothing left to do. However, there's still a LOT you can do even once your progress can no longer move forward. You can still gather materials, you can still run dungeons/trials/raids/guildhests/etc, you can still craft, you can still stroll the streets of Ul'dah selling Chocobo Feathers, you can still sit there and stare at people as they go about their own business, you can still visit the newbies and watch them begin their adventures in Eorzea (and preferably offer them a helping hand every now and then), you can explore and try to find secrets and details you might have missed, you can even.... dare I say it! Dare I do! You can even make a new character and start from scratch! After all, we have what? 40 character slots overall if I remember correctly? Plenty to do. You just have to be willing to do the do!

    As for the OP and his suggestion, I will have to agree with some of the others here in that I don't think this should be a thing. Crafting and Gathering can produce some of the strongest gear to use while leveling and gearing. This would throw the entire market of the game out of balance to just be handed "free" levels and gear to be used for Crafters/Gatherers. Even ignoring the market aspect of why this is a bad idea, there's a significant amount to learn and master about the DoH/L classes/jobs (Crafting, at least, I haven't glimpsed Gathering in this game yet) that doesn't exist within other MMOs, such as having to have appropriate gear on and ACTUALLY making the item manually at least once before you can take the easier route of Quick Synthesis. There's even the chance that the craft could fail, and thus you lose the items, meaning you have to take care in how you handle the materials as you craft (much like you would in real life).

    Is it a grind to level Crafters and Gatherers? Yes, it certainly can be, but you're playing an MMO for Hydaelyn's sake. MMOs are all about the grind. If you remove all of the grind by offering, albeit optional, paid conveniences to skip everything, then it's not really a game anymore. Rather, it becomes a Pay-to-Win pile of BS.
    (0)

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