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  1. #11
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    Join Date
    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by Riaayo View Post
    Is the time you wasted fighting only to fail, and then running / teleporting back to the spot and waiting on your weakened not penalty for you? I consider MY time to be worth something, so needless to say I find that when I screw up a fight and potentially have to take several minutes to just get back that's punishment enough. I do not need to go re-farm some exp buffer for an hour or 2 like in XI. That was garbage and if you want that back I just don't even... what is the deal with people wanting games to punish them for failure?

    Just make it hard, don't make it kick you in the balls AFTER it already beat you up.
    go play demon souls/dark souls..... Thats what I want for punishment! I wanna throw my controller, I wanna get mad! It makes me try even harder next time!~ As I said, people wanna feel something, they don't wanna be a droid. With great frustration comes great happiness.

    There are TONS and TONS of casual games out there, they are becoming the norm because it brings in money. Game companies need to stop catering to people and make stuff unique and not just think about money. Demon souls was one of those games. I want ffxiv to be one as well, even if it has a small crowd.
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    Last edited by Rokien; 02-24-2012 at 05:43 AM.