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  1. #5
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Balipu View Post
    2. Give Blue Mage two versions. One balanced for solo play, and one for group play.
    Nah. Not only would it be too much work, it wouldn't be pracitcal. Where would you learn how to use group blue mage? You wouldn't have the same rotation. Hell, at this point we don't even know if blue mage has a rotation at all? With different traits and abilities it will be like a different job you never played. You can't fight raids with a job you can't use. Or at the very least you shouldn't.
    With ungarmax matter, we know that side content are designed by different people that the one making fights, they can easily take a team of people specilist about balance between jobs, and saying "Here is the X skills the blue mage will have, take as much as other jobs have skills, adapt them to create a BLU raiding gameplay"
    It wouldnt be so much work, it is not doing a new job from 0. skills already get aesthetic things, and a global idea of the effect.

    How to learn it... i forgot the punchingball are in openworld, ok. It is a matter this idea (i support a lot) have to address.
    but to train it... just in brutal primals and story mode... Like you already did for the existing job? Personnally i learned to use jobs not in dongeons, i did level all with fate train before 2.1... but i did read the skills/trait descriptions, and work them on the relic quest (so chimera, hydra, ifrit, garuda and titan). This will work to learn how to play the "raid" BLU, and with any jobs...


    I understand you care about the amount of work of one of the biggest dev team of the industry (500 without the "management team" said yoshida during gamescon). But i dont think it would add such colossal time for them. And for the learning of players, i really dont see the matters ! If you see one, just explain it.


    And this idea get nothing away, it just add thing, adds way to play the game.
    (1)
    Last edited by Aerlana; 11-22-2018 at 01:39 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.