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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I keep seeing people saying that the removal of scourge allowed for more interesting combos, but i cant see that as being the case, we havent actually gained anything extra, just lost the dot.

    Whether we have scourge or mot, i think we need a more interesting emnity combo. The current one doesnt provide anything and is utterly pointless unless you're having trouble keeping hate, which you shouldn't.
    WAR has a slashing debuff on theirs, we should get something similar, whether its a buff, debuff, a dot, a lifesteal mechanic dot-hot combo, just something to make it worthwhile openning with an emnity combo.
    (0)

  2. #2
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Seraphor View Post
    WAR has a slashing debuff on theirs, we should get something similar, whether its a buff, debuff, a dot, a lifesteal mechanic dot-hot combo, just something to make it worthwhile openning with an emnity combo.
    Butcher's Block doesn't have a slashing debuff, and neither does Skull Sunder. Maim does, and then Storm's Eye gives a damage buff, but that's not an enmity combo.
    (1)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,834
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Seraphor View Post
    I keep seeing people saying that the removal of scourge allowed for more interesting combos, but i cant see that as being the case, we havent actually gained anything extra, just lost the dot.

    Whether we have scourge or not, i think we need a more interesting enmity combo. The current one doesn't provide anything and is utterly pointless unless you're having trouble keeping hate, which you shouldn't.
    WAR has a slashing debuff on theirs, we should get something similar, whether its a buff, debuff, a dot, a lifesteal mechanic dot-hot combo, just something to make it worthwhile openning with an emnity combo.
    This. Technically we also lost a third of our combos alongside the removal of Scourge, so I'm not sure what logic there would be to that idea, save that "when you chop off my right arm you just make me (well, my left arm) stronger."

    I feel like Power Slash is well suited to either taking advantage of a completely revised enmity system in favor of a system based on suppression (one without enmity combos, but instead simply combos with skills with high stagger modifiers) or adding a further Shadow resource to DRK (which pairs with SE/AD's Blood resource to create SB's Black Blood for further spending, like RDM's Black/White Mana if the two types actually had different sources, purposes, and spenders).
    (1)