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  1. #11
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98
    I sorta miss it, but if we could choose which old skills we would like returned, Id give my vote to Low blow and the old Reprisal. Make Reprisal proc on TBN break and give the debuff an additional effect that each time the boss does an auto-attack/skill theres a chance Low blow recast will reset.
    (1)

  2. #12
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,399
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I want the animation back. The sound and animation was cool, it doesnt even have to be a dot
    (0)

  3. #13
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Seraphor View Post
    I keep seeing people saying that the removal of scourge allowed for more interesting combos, but i cant see that as being the case, we havent actually gained anything extra, just lost the dot.

    Whether we have scourge or not, i think we need a more interesting enmity combo. The current one doesn't provide anything and is utterly pointless unless you're having trouble keeping hate, which you shouldn't.
    WAR has a slashing debuff on theirs, we should get something similar, whether its a buff, debuff, a dot, a lifesteal mechanic dot-hot combo, just something to make it worthwhile openning with an emnity combo.
    This. Technically we also lost a third of our combos alongside the removal of Scourge, so I'm not sure what logic there would be to that idea, save that "when you chop off my right arm you just make me (well, my left arm) stronger."

    I feel like Power Slash is well suited to either taking advantage of a completely revised enmity system in favor of a system based on suppression (one without enmity combos, but instead simply combos with skills with high stagger modifiers) or adding a further Shadow resource to DRK (which pairs with SE/AD's Blood resource to create SB's Black Blood for further spending, like RDM's Black/White Mana if the two types actually had different sources, purposes, and spenders).
    (1)

  4. #14
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I'd like to see it at the end of a combo like Royal Authority.

    Give DRK's a 3rd combo set.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #15
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    I wouldn't mind it coming back, but the animation and the sound I do miss.
    (0)

  6. #16
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    It's not if I want it, but more I need it.

    Gimme my lightsaber attack back YoshiP, please !
    (1)
    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

  7. #17
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I miss the tooltip for the debuff. "Sanity is slipping, causing Damage Over Time."
    (0)

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