I've read a few posts from players that state "Abyssea ruined FFXI", and I was wondering...
What does that mean? What happened? I didn't play the game very much, and not until after all the expansions.
I've read a few posts from players that state "Abyssea ruined FFXI", and I was wondering...
What does that mean? What happened? I didn't play the game very much, and not until after all the expansions.
Elitists trying to suck the fun out of everything.
I found Abyssea to be a great thing. Farming for stuff was fun, though admittedly much easier than previous content.
I think people bitch mostly about how absolutely easy it made leveling up. It's ridiculous that people claim this destroyed anything.
Before Abyssa~ everyone was going to each area as normal to level up, seeing the whole gameElitists trying to suck the fun out of everything.
I found Abyssea to be a great thing. Farming for stuff was fun, though admittedly much easier than previous content.
I think people bitch mostly about how absolutely easy it made leveling up. It's ridiculous that people claim this destroyed anything.
After Abyssa~ After you reached 30 you can get to 75 in 8hrs or less.. skipping 80% of the game itself
Thats how it destroyed the game "for me" and I'm not even what you call an "Elitist"
When Abyssea came out, I had already gotten ~4 jobs to 75. Once it came out, I still leveled up the old-fashined way until ~70 and Abyssead until the cap. There were always people willing to go out and party normally, in my experience.Before Abyssa~ everyone was going to each area as normal to level up, seeing the whole game
After Abyssa~ After you reached 30 you can get to 75 in 8hrs or less.. skipping 80% of the game itself
Thats how it destroyed the game "for me" and I'm not even what you call an "Elitist"
It didn't destroy anything.
You are right, it didn't.
It merely introduced new players to an extremelly easy way of getting to max levels without putting in the work that the older playerbase had to.
The game is dying, and Abbyssea was a kickstart to get people to hop back on board.
Albeit the game feels like playing on super-easy mode in comparison to what it was like many moons ago.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
It ruined the game, per say, because for the ones of us who played FFXI in its prime, everything took work. Everything took time. You couldn't get to max level in a week, it took normally several months. There was a feeling of achievement.Elitists trying to suck the fun out of everything.
I found Abyssea to be a great thing. Farming for stuff was fun, though admittedly much easier than previous content.
I think people bitch mostly about how absolutely easy it made leveling up. It's ridiculous that people claim this destroyed anything.
Back then, some content was difficult, with the level cap being at 75. Abbyssea allowed the players who didn't want to put the time into FFXI when it was time consuming, come in and level up in days. It allowed new players to come in and experience the game in easy-mode, after the greater majority of veterans left the game.
I wouldn't say it ruined the game, as most of us who enjoyed it in it's prime had left by then. Abbyssea just let the people who want easy MMO's and like being spoon fed enjoy the game.
I sincerely hope that in the years to come FFXIV strays away from easy mode and requires it's playerbase to invest time and work before they are able to reap the rewards of endgame content.
I understand that the current generation of gamers enjoy easy mode, and having things handed to them.. but MMO's are made to be time-consuming, and require work to get to the upper-tier content.
ramble ramble, this will fall upon deaf ears
Last edited by ThePatriarch; 04-07-2012 at 02:07 AM.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Actually, I completely understand. They did that to WoW. And I quit.It ruined the game, per say, because for the ones of us who played FFXI in its prime, everything took work. Everything took time. You couldn't get to max level in a week, it took normally several months. There was a feeling of achievement.
Back then, some content was difficult, with the level cap being at 75. Abbyssea allowed the players who didn't want to put the time into FFXI when it was time consuming, come in and level up in days. It allowed new players to come in and experience the game in easy-mode, after the greater majority of veterans left the game.
I wouldn't say it ruined the game, as most of us who enjoyed it in it's prime had left by then. Abbyssea just let the people who want easy MMO's and like being spoon fed enjoy the game.
I sincerely hope that in the years to come FFXIV strays away from easy mode and requires it's playerbase to invest time and work before they are able to reap the rewards of endgame content.
I understand that the current generation of gamers enjoy easy mode, and having things handed to them.. but MMO's are made to be time-consuming, and require work to get to the upper-tier content.
ramble ramble, this will fall upon deaf ears
This depends on what you consider "ruined", in my eyes this is how Abyssea ruined XI:
-No one parties level 10-75 anymore, as in outside of Gusgen/Crawler's Nest/Sandy Basement alliance parties, once you hit 30 you either pay a warrior(or Dark Knight, or Blue Mage) to burn you to level 99, barring cap quest completions.
-It handed out pretty much the best gear in the game for your jobs that takes little to no work to obtain. While it's good to not have to spend a LOT of time on it, it really killed the feel of acquiring AF for your job.
-It made exping faster than any MMO out to date. You can open 9 - 20 chests for 1250 exp each and level at least 3 times in the span of 15 minutes.
-It added the ability to warp around the entire world, with Voidwatching filling in the auto warp gaps. There's nothing instantly wrong with this but it takes out pretty much the need for exploring as if you join post-abyssea, there's a good chance you'll never experience the FFXI most of us (who actually played it) know and love.
Aside that, it did introduce the Stagger system, which lets you boost drop rates on Items/Gear to near 100% drop, which some of the people who hate others obtaining things says is a bad system because "bads" or "casual" people shouldn't be able to get good gear in their eyes.
For 7 years FFXI was a certain way. This way mainly favored a certain subset of people. Abyssea drastically changed this formula. Thus, many of the people who became accustomed to this 7 year long way of playing rage quit.
Abyssea made the game casual and easy mode, which is why all the old school sadistic FF11 players hated it.
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