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  1. #1
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    Quote Originally Posted by Aellae View Post
    And don't give me the "I wanted to play BLU in a normal game environment, no matter how much they would have to butcher it". Bullkupo. The outrage would have been just the same if you couldn't acquire skills from monsters, if you couldn't select what you want to use, if anything that is trademark of BLU got lost to fit it into the current game that is FF14.
    Speak for yourself. I would've preferred this. They did it with WHM, BLM, SMN, DRK, RDM and AST. All of a sudden, its an issue with BLU. I don't give a shit about getting skills from monsters. I want to use them. All the mob grinding bullshit is just means to an end.

    Once again, they've tried to cram something from FFXI into XIV, and it's a disaster. I wish they'd just stop tbh.
    (10)

  2. #2
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    Content is Stale. Blue Mage is something different to do. It will be nice to go around doing old content and collecting skills instead of getting the class to and gearing up to max ilevel all over again. We have new classes coming in 5.0 that will be for.
    (4)

  3. #3
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    578
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Blokeymon View Post
    You know how frustrated you get when there's people in DF that haven't done their job quests and don't have key abilities, or when you're doing level 31+ dungeons and people don't have their job stone equipped, or arrive otherwise gimped and do nothing but slow down or even prevent a successful run?
    Imagine that, but with EVERY Blue Mage you see.
    Unlike other classes, BLU learns skills from defeating enemies, which means going out of your way to fight certain mobs. The average DF idiot doesn't even bother learning a rotation with skills the game GIVES you, so what do you think the chances are of meeting a BLU who actually has the required skills?
    BLU will be great for a little diversion from the game. A cool little side quest. A little adventure all of its own that guides you to getting the skills you need.
    But letting this out into the open where any moron can foul up a roulette would be a grave mistake.
    You know what an easy.. really.. really.. REALLY easy way to make sure a BLU had its skills for roullettes and other activities? Achievements.
    SQE knows exactly what levels the BLU will be able to handle getting its skills from different monsters and they could balance the abilities if they had a mind to do it, and they could bake those into achievements for level ranges (and have them be sequential unlocks)
    (Achievement 1) Learn X, Y, Z : Unlocks duty finder 30-35 for BLU
    (Achievement 2) Learn Xa, Ya, Za: Unlocks duty finder 36-40 for BLU

    Suddenly.. you have your open world content to go and learn these abilities, AND take part in dungeons and other normal activities.

    Now, what about overpowered skills like doom and such. Well.. you have them operate differently if a monster is immune to the base skill. Take Doom.. why not, instead of killing the boss after X seconds, it deals a big chunk of damage. Take Bad breath.. for bosses or monsters that are immune to all the effects, put a dot and a +hit chance for melee for the duration. Take Mighty Guard, have it increase your (and perhaps those in a small AoE) defense for a short period (less than 10sec).
    BLU would not be hard to balance and keep it's flavour. All SQE has shown so far is that they are not willing to do that.

    And soon, it won't be a notion of "BLU is a nice little diversion" and will soon become "What job will they make limited just to say they made it and now we can't hope to see it in normal play?" because the community let them get away with it the first time and they think it's fine to keep doing.
    (4)
    Last edited by frostmagemari; 11-21-2018 at 12:33 PM.

  4. #4
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    I'm fine with this.

    I love how every patch cycle there are SO MANY complaints about how everything is "cookie-cutter" and the same, yet when they do announce something different everyone still complains.

    I have all jobs/classes at cap, so I plan to level BLU up regardless and judge for myself. I won't be surprised if BLU will eventually be able to DF, but it will have stricter requirements to unlock AFTER reaching max level (which will probably be 80).
    (9)

  5. #5
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    To be honest. I have no interest at all in blue mage. But I do question the decision to make it a limited jobor whatever.

    Every job that already exists in game is built to be able to solo moderately well. So havving blu limited to solo content does nothing. When every job you already have can already do that content then why do you need a blu. It basically serves no purpose at all.

    If they instead make all solo content balanced around blu then they end up pushing it to be almost mandatory if other jobs just aren't strong enough for that same content Which would in turn cause vast amounts of uproar and anger.

    Now maybe this is because I'm not interested in the job but I just can't see the point in limiting it in such a way. it basically makes the whole thing worthless.

    or maybe they're going to create content specifically for blue mages and gives us even less content per patch. 1 dungeon maybe...
    (7)
    Last edited by Dzian; 11-21-2018 at 12:43 AM.

  6. #6
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,072
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100
    I didnt know that BLU is out yet to judge how it works.

    Even if so, there are buffs, healing skills and tanky skills that might be still superior to other DPS. (Aka White Wind, Mighty Guard)

    Beside nobody knows if those skills are gcd, ogcd, have a cast bar, long cooldown, sharing cooldown or not. So stop making assumptions right now. You are just hurting each other.
    (2)
    Last edited by xbahax92; 11-20-2018 at 10:57 PM.

  7. #7
    Player
    JBee's Avatar
    Join Date
    Aug 2018
    Posts
    133
    Character
    Aranna Aran
    World
    Malboro
    Main Class
    Scholar Lv 33
    I think for some of the more vocal supporters of this vision of Blue Mage it's more about having fresh content. I don't blame them that, and for that one aspect, I even agree. I'm not looking forward to the RNG based ability acquisition; same for the carnivale - but I accept I may be pleasantly surprised. Some people have their jobs capped - or at least the ones they care about - and they are in a weekly grind of tomestones and alphascape... and they want something more. They are the people who have consumed the content and are still hungry. It's not about it being specifically Blue Mage, it's about a new experience and a new carrot to chase. I can see that side of things for sure.

    But on the other side, you have people who are specifically looking forward to Blue Mage. They may have played other FF games and liked that element of using the monster moves against foes, or flexibility, or whatever, and have been looking forward for the time when that would be available. And I would wager a large amount of them - after seeing how other jobs were rolled out - were fully prepared for the job to not quite true to form, but to be FFXIV's take on it. But it was still Blue Mage, and that's what they were waiting for. Some of these people had every intention of this being their MAIN JOB once it dropped, because they did in fact trust it would be good. After having the job teased as potential for a long time through playfully snarky comments in game to leaks to even the moment he walked out on stage in a blue costume... And then wham - it's not like the other 15 jobs - arbitrarily job 16 is different. It may not be bad, but it's not what this group of people wanted. It's not about the carnivale being good or bad, or how to acquire abilities - that's all incidental.

    It's about how the one thing a lot of people were specifically looking forward to is now not going to happen.

    It would be no different than if any other job with a history in the series were announced and it were being released as a limited, different experience. If they decided tomorrow that Bard was now a non combat class and only gathered sheet music via a match 3 mini game across Eorzea in order to get people out in the open world... If AST were released as a fluff tarot reading experience only... I could give silly examples for any job - point being a lot of people I have chatted with about it are of an extremely selfish mindset, unfortunately - I got mine, and I want something new, so stop complaining about BLU.

    But I guarantee if a die hard Monk found out their job was being changed into a pilgrimage class, where they literally walk paths without violence to achieve goals, suddenly limited jobs are an issue. Hey, it's a stealth game and it's new content, so what's the problem?
    (6)

  8. #8
    Player
    Blokeymon's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    132
    Character
    Blokeymon Kenobi
    World
    Cerberus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by JBee View Post
    But I guarantee if a die hard Monk found out their job was being changed into a pilgrimage class, where they literally walk paths without violence to achieve goals, suddenly limited jobs are an issue. Hey, it's a stealth game and it's new content, so what's the problem?
    Remember when DRK wasn't a DPS?

    Pepperidge Farm remembers.
    (1)
    <insert witty and amusing statement here>

  9. #9
    Player
    Lusavari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    673
    Character
    Vesperlyn Hayle
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    My thoughts: While I'm in the "Wait and See before passing judgement, this could be good or bad" camp, at the end of the day, I sincerely feel Blue Mage might have been the wrong job to debut Limited Jobs with.

    Beast Master/Beast Tamer probably would have been the optimal choice for this. In FFXI it ended up being a solo job, so something focused on solo content would not have offended as many people. This would have warmed people up more to the idea of limited jobs. A job like Blue Mage that has a huge fan base (but I personally have never really liked. Too gimmicky and unreliable) was probably the wrong job to start with. Personally, my hope is that Limited jobs can group up and do some other types of content of duties. This is a big risk. I would rather wait and see, and then be honest and constructive rather than reactionary.
    (7)

  10. #10
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    from my point of view BLU is a job that don't fit at all in FFXIV, what makes BLU a BLU is not only learning the skills from monsters but how this skills works too, most of then are based on add status effects like petry, oil, charm, curse, ect ect and none of then are allowed in FFXIV for balance purposes bcs every job have the right to be equally value in high end content.

    so i see SE have the right here, or they make a SMN and name it BLU and have practically half of the comunity complaing about it or they make a pure BLU but separate to make the job feel like the job should be since nothing of what make BLU a BLU can be adapted to how the games works and have the other half complaing about it too.

    on my opinion they should just go to the fan base and say "no, there will be never be a blue mage so stop asking for it" but since they choose to add it betwen the other 2 options i belive this is the best one and we still need to play the job and see how is it.
    (5)

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