As a long time blue mage fan, from back in FFV even to the more obscure version like gun mage in X2, I truly do love this iteration of blue mage. The team did a faithful job of creating an experience that pulls from the jobs varied skillset and unique qualities. I mean it's the aesthetic of V and Tactics Advanced, combined with the customization of XI, learning by seeing like Strago in VI. I would be ecstatic to see this in any Final Fantasy game. And therein lies the problem.
That sounds just as good, right? Like hell yeah, I'll jump right back into FFXV for that.Announcing the newest DLC for the latest entry in Square-Enix's prolific RPG series, FFXV: The Masked Carnival! Join Prince Noctis as he follows the path of the mysterious Blue King, a forgotten ruler who used not royal weaponry, but the skills of fiends themselves to fell his enemies. Discover, hunt, and master dozens of unique classic Final Fantasy monster abilities and use them to sow destruction on the battlefield. Combine them in countless combinations and utilize your cunning and creativity to overcome challenges not seen before. Finally, use your newfound powers to overcome the trials of the mysterious Masked Carnival, where your skills with the Blue will be tested to their utmost in challenges specifically designed for them.
But it's not in FFXV, it's in FFXIV. We all love the game. Enough to be here talking about it at least. FFXIV, which offers an experience unique to the rest of the series, primarily through its genre. A game whose high point and most developed content are dungeon diving with 4 other intrepid adventurers, facing down primal with 7 other brave heroes in battles of spectacle that are unmatched in anything else in the genre, where you and 23 other adventurers engage in challenges that should be impossible alone. It has a wonderful story that is punctuated and capstoned by these experiences. For me, the adrenaline when barely clearing A3S seconds from the final cascade was a great memory. But that won't be possible as Blue Mage. And that sucks. We finally got Blue Mage in Final Fantasy XIV, but we didn't get Blue Mage IN Final Fantasy XIV. We got it attached.
People will argue it couldn't be implemented in this game, but that's not really true. Summoner barely resembles its classic incarnation, and Samurais central moon, blizzard, flower mechanics have more in common with Romancing Saga than the classic heavily armored gil tossing shogun of Final Fantasy. They're still, in my eyes, fun and faithful renditions of the the class. Blue mage could have been the same.
At the end of the day I'll still play Blue mage, and I'm sure it will be fun. Really fun. But when raid time comes around and I have to change to a different job I feel less of a connection with, when I stand in front of the next larger than life raid boss and wonder what awaits me, when we finally do that final assault on the citadel of Garlemald and the story comes to a climax, it'll be bittersweet. I think I'll be thinking the same thing I am now. It wasn't worth the cost of losing the experience of FFXIV as a Blue Mage. Because we can't get that opportunity anywhere else.