Quote Originally Posted by Sylve View Post
Because a level 70 Archer is still a functioning class. It has a rotation that is missing end skills and its damage would subpar as a result, but *functional*.

A Blue Mage at 70 who just leeched off FATEs or some other method of levelling that never exposed them to learning a new skill would have exactly zero skills. Or whatever basic attack BLUs will start off with.

Basically, take a Monk and just spam Bootshine on a level 70 mob.

That is the concern the Devs have, and I believe it to be a valid one.
This is a very good point, and I agree with the Devs in it being a valid one.

1 - 70 ARC would have no songs, no dots, and more. I would 100% kick without a shred of guilt if they were unable or unwilling to equip their job stone.
2 - 70 BLU with no abilities, same thing - I would absolutely kick if they are not able to do their job in the content, as above.
3 - 70 MNK with bootshine only. This would be harder; for me, I don't think I would know they were only doing that one skill over and over, or if I did, I wouldn't realize it for a pretty far pace along. If I did and someone refused to fully participate - I don't care if they are good or bad, but if they straight up don't even try - then I would kick, yes.

I don't like freeloaders - as long as you participate and try, I couldn't care less if you were great or terrible. That goes for any job at any level - and Blue Mage is no exception.

If the developers really, REALLY wanted to make sure that didn't happen - they could easily put in restrictions for the queues. Minimum ilvl for all dungeons (be very liberal and inclusive, but don't let people show up in level 10 gear to a level 47 dungeon); Minimum quest fulfillments (maybe halfway through the level 70 dungeon list, require level 70 job quest complete); require job stones to be equipped for dungeons higher than level 30, unless in a preformed party (if you choose to make the game a challenge - then you should absolutely have that option - but not at the expense of others who are uninterested in your self-imposed restrictions); minimum/required abilities learned/equipped for Blue Mage (either they have the core stuff to do their job, or they need to go get it and not be a drain to the group).