Quote Originally Posted by Mibgestalt View Post
The idea of Blue being a hybrid is straight out of FFXI. This game is not FFXI. I don't believe FFXI's design can work.
My god! XI had... characters! We can't do that; this is XIV!

Making BLU a hybrid has little if anything to do with XI and far more to do with balance in a "pick 24 of 49" (at level 50) toolkit. Rather than having 49 damage-dealing abilities, almost guaranteeing that some will go without even situational use, you allow for all three roles within monster skills. At that point, you could even have as many as 80 skills and still have less bloat in filling the DPS role specifically if that's what it comes down to, because at least there'd be situational uses for the others, be it as a dungeon tank, a dungeon healer, a tank+healer, or whatever other combination makes runs go efficiently and/or enjoyably.