Quote Originally Posted by Hanayumi View Post
I dunno... I mean you can technically queue up as a class without your soul stone, or queue up without doing your jobs quests... but you rarely see it happen, most people just have the common sense of knowing "oh i guess shouldnt do that, huh?" So why not a blue mage? But I'm talking about dungeons and such, cake walks, its pretty damn hard to fail that stuff... I would have to agree to lock blue mage out of high end stuff like savage or ex, mostly because it would be hard work on devs to balance things out. >.<
Except it isn't, all they had to do was tie the Skill farming into Job Quests, and balance the skills like any other Job. That would've been satisfying for the majority of us who wanted BLU in game, instead a lot of us are going to be passing on or begrudgingly playing this version instead. Blue Magic in other games is more than viable for normal use, and the example of "oh no lvl 5 death didn't kill it, BLU ruined" is false, cuz most bosses are immune to status effects in most FF games with BLU anyway. It's simply the lack of desire to deviate from the FF XI BLU, and as such they basically just ported it over and said it's "solo focused" but also decided that you'd need pre-mades to do any group content (some of which holds some of your skills), meaning that you can't play solo anyway, and with how things are looking it'll never be at the same level as standard jobs, always lagging behind to avoid being added into current raid content.