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  1. #1
    Player
    Mibgestalt's Avatar
    Join Date
    Oct 2015
    Posts
    86
    Character
    Keiten Shinkugan
    World
    Exodus
    Main Class
    Machinist Lv 60
    The idea of Blue being a hybrid is straight out of FFXI. This game is not FFXI. I don't believe FFXI's design can work, and the dev's attempts to implement FFXI design is the primary reason this iteration of BLU is (presumably) incompatible with all of the content FFXIV.

    There's like 8 other iterations of Blue Mage to work with where they primarily just deal damage with unique skills and have a ton of utility. Almost every Blue Mage in FF history uses a melee weapon. Just make them a melee ranged DPS caster. Give them some defensive utility with Mighty Guard, White Wind, etc. Let them one-shot non-boss/raid mobs with L5 Death. Let them stack Thousand Needles and unleash them with one button press. And maybe explore outside the priority-based 30 hotkey DPS system they can't seem to break out of for gameplay. Keep the leveling style, it's unique. Keep the ability learning method, it's true to form. Keep the Masked Carnival if you want, but I'd trade it for the ability to play more than a trial version of FFXIV as Blue Mage.
    (3)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,826
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mibgestalt View Post
    The idea of Blue being a hybrid is straight out of FFXI. This game is not FFXI. I don't believe FFXI's design can work.
    My god! XI had... characters! We can't do that; this is XIV!

    Making BLU a hybrid has little if anything to do with XI and far more to do with balance in a "pick 24 of 49" (at level 50) toolkit. Rather than having 49 damage-dealing abilities, almost guaranteeing that some will go without even situational use, you allow for all three roles within monster skills. At that point, you could even have as many as 80 skills and still have less bloat in filling the DPS role specifically if that's what it comes down to, because at least there'd be situational uses for the others, be it as a dungeon tank, a dungeon healer, a tank+healer, or whatever other combination makes runs go efficiently and/or enjoyably.
    (2)

  3. #3
    Player
    Vunak's Avatar
    Join Date
    Jun 2011
    Posts
    20
    Character
    Vunari Yvenoile
    World
    Faerie
    Main Class
    Black Mage Lv 70
    Honestly having a BLU that could queue as a tank or dps or healer would be a good thing for the game.

    "Damn we have been in queue for ages"
    "Hold on i'll spec my BLU tank and we can just get another DPS."

    It would certainly cut down on queue times.

    SE is worried that people won't know how to spec. Which is really a slap in the face to think their player base is so stupid they can't figure stuff out. This level of hand holding is just atrocious. Its no different than a Ninja not knowing their Mudras before they queue and rabbiting all the time. That person learns really quickly how useless they were/are and learns or chooses a different job that isn't so difficult for them.
    (5)

  4. #4
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    BLU has already been billed as a caster DPS with caster gear and caster role actions. No matter your skills, you won't be a tank BLU or healer BLU or melee BLU.
    (0)

  5. #5
    Player
    Vunak's Avatar
    Join Date
    Jun 2011
    Posts
    20
    Character
    Vunari Yvenoile
    World
    Faerie
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by BubblyBoar View Post
    BLU has already been billed as a caster DPS with caster gear and caster role actions. No matter your skills, you won't be a tank BLU or healer BLU or melee BLU.
    I think most understand that. Mine was just an off the wall comment. More of a what could of been with the scope that BLU could have brought.

    But it possibly could. Just because it uses Caster DPS gear doesn't necessarily mean those stats cant be valued for different things. Spec Tank and all of a sudden that INT turns into Armor Bonus etc.
    (0)
    Last edited by Vunak; 11-20-2018 at 12:45 PM.

  6. #6
    Player
    Bernhardt's Avatar
    Join Date
    Sep 2013
    Posts
    61
    Character
    Altana Vana'diel
    World
    Adamantoise
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by BubblyBoar View Post
    BLU has already been billed as a caster DPS with caster gear and caster role actions. No matter your skills, you won't be a tank BLU or healer BLU or melee BLU.
    Oh no it's not like none of the 49 "too unbalanced to implement" abilities could be a mob version of provoke and defensive cooldowns...oh no . . .
    (1)
    Last edited by Bernhardt; 11-20-2018 at 01:19 PM.

  7. #7
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    Quote Originally Posted by BubblyBoar View Post
    BLU has already been billed as a caster DPS with caster gear and caster role actions. No matter your skills, you won't be a tank BLU or healer BLU or melee BLU.
    So maybe during "Limited" Play, right?

    What if BLUs sort of create a party for a DNG and they talk amongst themselves and sort of "Role" themselves:

    Player 1: "Hey guys I'll tank," NP

    Player 2: "Okay cool, I'll focus on Heals"

    etc. Other players DPS lol

    But of course, they wouldn't be "Branded" that specific role on the DNG, they'd just have a set spells that will help with either:
    • Healing
    • Tanking

    The BLUs can just sync up and zerg enemies but has designated players helping with those following tasks. Especially during a boss or something along those lines.

    It would bring such a fun dynamic! But regardless of whatever way you slice it; all my talk is general hype for the job itself (and that SE is FINALLY adding BLU) and what it could do in the future!

    But I have a strong feeling from the get go, it'll work that way, especially since we can run DNGs, but not through duty finder, so a pre-formed party of BLUs can go to town on those DNGs. [Correct me if I'm wrong though]
    (0)
    Last edited by PatronasCharm; 11-20-2018 at 09:12 PM.

  8. #8
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    JUst do an unsynced party and everyone can do that, or even do it solo.
    (0)

  9. #9
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Not sure why they went with DPS, it was always a support and utility type of class, anyway...

    It's simple really, should've been a normal tank class with a learn skill:

    -10 categories of monsters each category has one learn-able spell.
    -A learn/study skill gets replaced by whichever category monster you studied.
    -The spell persists as either usage or timer, the stronger the spell the fewer or shorter, then the skill turns back into Learn/Study.
    (1)

  10. #10
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    How can BLU be implemented in party content?

    Just pay an extra $29.99 to unlock the full job on Mogstation

    Please look forward to it!
    (1)

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