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  1. #11
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Mibgestalt View Post
    Freely altering your level in Eureka should have been in from the get-go. Especially with how logograms drop in Pyros...
    It's the reason why I don't play Eureka... I really hope this is something we get to see soon. Crossing Fingers.
    (1)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

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    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  2. #12
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by odintius View Post
    They also need to add more to the open world itself imo besides the needed level sycn to just grind exp. Having it's own reward structure would be also welcome if they are determine to add more limited job. This could be a good time for them to warm up to adding open world content beside having everything instanced. /Shrugs
    I hope we'll see some more of this in Shadowbringers, with the Trust System, they can start to balance open world content around a party, and that will (IMO) hopefully breath more life into the open world.
    (4)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  3. #13
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    This really should be a fundamental option in the game anyway.
    Simply a tick box option in the party members page that the party leader can turn on or off.
    "Party sync to lowest party members level."
    (3)

  4. #14
    Player
    joshargentine's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    1
    Character
    Arctura Feildan
    World
    Jenova
    Main Class
    Scholar Lv 70
    Yes! Please; the game needs a level sync feature like that.
    (2)
    -Arc

  5. #15
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Seraphor View Post
    This really should be a fundamental option in the game anyway.
    Simply a tick box option in the party members page that the party leader can turn on or off.
    "Party sync to lowest party members level."
    Thinking about this, yeah, that would be a nice simple feature... I visualize this just like the Fate System on the right side, level sync, and it will go to the lowest level player in the party.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  6. #16
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Despite how fast leveling can be with this job... it's clear that Level Sync for Open world Parties would be a huge help... Yoshi-P said this wouldn't be that hard to do several years ago, can we get an update on if this is still coming?
    (1)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  7. #17
    Player
    DevilsDontFly's Avatar
    Join Date
    Feb 2015
    Posts
    712
    Character
    Iroira Sinzha
    World
    Coeurl
    Main Class
    Dancer Lv 90
    Totally agreed, even outside the whole Blue Mage topic. But I'd like to have just a level sync, without having the skills being unavailable. Kinda like how it is on WoW and Guild Wars where even if you run a dungeon that is lower level, or if you go to a lower level map, all your stats get toned down to that map but the skills you've already learned stay available to use. I always found annoying that level sync in this game completely messes up your rotation muscle memory for no reason.
    (1)

  8. #18
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Blue mage adds an additional reason for it, but I'd like to level sync at will in the open world anyway. If I'm doing a quest that's below my level and it asks me to kill some open world mobs, I'd like to level sync down to the level of the quest or the mobs to keep the quest from being trivialized. (Or maybe slightly below their level if I want a challenge.)

    With BLU, it's more about wanting to slow things down enough that the mob has time to use whatever skill I'm trying to learn before I kill it. Of course, I can slow things down by limiting myself to just auto-attacks or by hitting the mob once to start the fight and then just standing there for a while, but those are both kind of boring. I'd rather level sync so I could fight it more dynamically.
    (2)
    Last edited by Niwashi; 01-19-2019 at 03:21 AM.

  9. #19
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Niwashi View Post
    Blue mage adds an additional reason for it, but I'd like to level sync at will in the open world anyway. If I'm doing a quest that's below my level and it asks me to kill some open world mobs, I'd like to level sync down to the level of the quest or the mobs to keep the quest from being trivialized. (Or maybe slightly below their level if I want a challenge.)

    With BLU, it's more about wanting to slow things down enough that the mob has time to use whatever skill I'm trying to learn before I kill it. Of course, I can slow things down by limiting myself to just auto-attacks or by hitting the mob once to start the fight and then just standing there for a while, but those are both kind of boring. I'd rather level sync so I could fight it more dynamically.
    Agreed 100% and Yoshi-P even agreed with this, he said 2 years ago it would be easy to add... I just hope they still do.
    (1)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

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    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

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